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GAND

From Episode D6: Star Wars D6 Wiki

The GAND
attrib: 12+1
Dex: 2d/4d
Kno: 2d/4d+1
Mec: 2d/4d
Per: 2d/4d+1
Str: 1d+2/4d
Tec: 1d+2/3d+2
move:10/12
height: no more than 1.8m
*can regenerate limbs and see in infrared spectrum
*findsman rituals find omens through a 3-hr ritual. adds +2d to tracking a target.    In the ways of the Gand, there are many occupations of note. Among  the most prestigious is the

"Findsman," a Highly Superstitious sect of  Gand devoted to the Gaseous Mists of their Home Planet.

They  find omens in the swirling gases, which helps them to find lost slaves.  Since the arrival of the

Republic and the New Order that followed it,  slavery has been abolished on Gand's gas giant homeworld.

The Findsmen  became slightly unused, to say the least. One temporary job that many  Gand Findsmen

turned to is Bounty Hunting. To say the least, they are quite adept at this...    On the Gand Homeworld, the predominant government is Totalitarian and  the rulers wield absolute

power. Doubtless the Gand Homeworld would be  torn with planetary warfare, were it not for the small

pockets of colonies dispersed throughout the gas giant. Gand can breathe just fine in type II

environments, but need a special breathing apparatus for type I and III.