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Flesh Camouflage

From Episode D6: Star Wars D6 Wiki

Flesh Camouflage
Model: Illicit Electronics Flesh Camouflage
Type: Personal disguise device
Skill: Computer programming/repair
Cost: 11,000 (computer), 500 (per retinal contact pair; non-reusable), 500 (per SecCard taker), 250 (per flesh concealment kit, non-reusable)
Availability: 4, X
Game Notes: The operator must make a computer programming/repair roll:
Roll Result

  • Very Easy Contacts, SecCard and flesh are all unusable
  • Easy Contacts: +2 to security for retinal scans
    • SecCard: +2 to security for card scans
    • Flesh: +2 to con.
  • Moderate Contacts: +1D to security for retinal scans
    • SecCard: +1D to security for card scans
    • Flesh: +1D to con.
  • Difficult Contacts: +1D+2 to security for retinal scans
    • SecCard: +1D+2 to security for card scans
    • Flesh: +1D+2 to con.
  • Very Difficult Contacts: +2D to security for retinal scans
    • SecCard: +2D to security for card scans
    • Flesh: +2D to con.
  • Heroic Contacts: +3D to security for retinal scans
    • SecCard: +3D to security for card scans
    • Flesh: +3D to con.
  • Retinal Contact: These will produce thin plasticizes membranes which replicate the retina pattern of the target to be impersonated.
  • Chemical Security Card (SecCard): This will store 10 image sheets, which can contain pictures, text information or identification with proper code sequences. The SecCard has no electronic parts. O change to the next identification screen, one presses the “advance” button. Once an image sheet is used the information cannot be retrieved.
  • Flesh Disguise: These are replicas of the face, hands, and feet of another person. Once fitted into place, the replications are extremely effective at a distance. The mouth of the disguise has a small electronic link to modify the pitch and tone of the voice (if the recorded voice is available)

Source: Galladinium’s Fantastic Technology (pages 95-96)