Earth Alliance Myrmidon Class Light Combat Vessel

Name: Myrmidon
Craft: Earth Alliance Myrmidon Class LCV
Type: Light Combat Vessel
Scale: starfighter
Length: 80.6 meters
Skill: space transports
Crew: 6; Skeleton: 1/+10
Crew Skill: Astrogation: 5D; Communications: 5D; Sensors: 5D; Space Transports: 5D; Starship Gunnery: 3D+1
Passengers: none
Cargo Capacity: 170 kg
Consumables: 17 days
Maneuverability: 3D+1
Space: 8
Hull: 3D+2
Sensors
- Passive: 12 / 0D+1
- Scan: 24 / 0D+2
- Search: 36 / 1D
- Focus: 1 / 1D+1
Weapons
- Twin Linked Medium Pulse Cannon
- Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 0D+2
Space Range: 1-3/7/13
Damage: 8D+1
- Twin-Linked Light Pulse Cannon
- Fire Arc: turret
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 0D+2
Space Range: 1/3/6
Damage: 5D+2
- Mark I Interceptor
- Fire Arc: turret
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 1D+2
Space Range: 1-2/4/8
Damage:- Offensive: 1D+1
- Intercept: 5D
- Grapple
- Fire Arc: aft
Crew:1
Scale: starfighter
Skill: starship gunnery
Fire Control: 1D+2
Range: 50 meters
Strength: 3D
Miscellaneous:
- Artificial Gravity: No
- Crew: 6
- Pilots: 2
- Sensor Operators: 1
- Crewmen: 3
- Average Crew Experience Level: EarthForce Line
- Stealth: 16 (Base Difficulty to Detect Ship)
- Fusion Engines
Description: The final stage of evolution for the London-class Light Combat Vessel, or LCV, the Myrmidon is essentially a cross between a patrol cutter and a very large fighter. While it is unable to carry large-scale weaponry of any variety, it remains very well armed for its size. The powerful advent of pulse technology offered a fantastic avenue for the LCV project, streamlining the vessel and giving it adequate firepower against other ships in its general theater of engagement.
Used most often than not as a command element for groups of fighters, Myrmidon crews are often looked on with disdain from ‘stuck up fighter pilots’ – streams of protective pulse cannon fire notwithstanding. It may not be able to survive heavy conflict long, but its concentrated ECM package and agile construction make it a difficult target. Many Myrmidons exist as system patrol boats and fighter rally points all across Earth Alliance space. Even if they do not receive the same acclaim as larger vessels, they are an integral part of the Alliance’s navy.
Source:
- Babylon 5: Ships of the Galaxy (pages 13-14)
- thedemonapostle