Droidbreaker

Droidbreaker
DEXTERITY 2D
Dodge 4D
KNOWLEDGE 2D
Survival 2D+2
MECHANICAL 1D+2
PERCEPTION 2D+2
Hide 4D+2, search 4D, search: tracking 4D
STRENGTH 4D+1
Brawling 5D+2
TECHNICAL 1D+2
Special Abilities:
Acid Resistance: When resisting damage from acids,
a droidbreaker adds +3D to its Strength checks.
Armor: The thick hide of a droidbreaker provides it with
a +2D bonus to Strength checks made to resist physical
damage, and a +1D bonus to Strength checks made to resist
The Droidbreaker, formerly known as the swamphulk, was a creature native to Belgaroth. Its native planet consumed by pollution and scrapyards, the Droidbreaker evovled in a single generation to survive and fit its new surroundings. With a steady diet of plasteel and different forms of refined metal, the droidbreaker became a hulking figure that skulked the many scrapyards that covered the planet. A droidbreaker steak could be made from droidbreaker meat and was high in iron content due to the droidbreaker's diet.
energy damage.
Energy Sense: Droidbreakers can pinpoint the locations of power outputs by succeeding in a Moderate Search skill check. The range of this ability is 200 meters.
Exceptional Reflexes: Droidbreakers gain a +1D bonus to all Perception rolls made to determine initiative.
Low-light Vision: A droidbreaker can see twice as far as a human in dim light.
Metal Sense: Droidbreakers can track sources of metal within 10 meters. Finding the metal requires a Moderate Search skill check.
Poison Resistance: When resisting damage from poisons, a droidbreaker adds +2D to its Strength checks.
Proboscis: The bone proboscis of a droidbreaker inflicts its
Strength +2D damage.
Move: 12
Size: 5 meters tall at the shoulder
Source: Coruscant and the Core Worlds (page 54)