Dej Vennor’s Armor
Dej Vennor’s Armor
Model: Modified Imperial Scout Armor
Type: Bounty hunter armor
Scale: Character
Skill: Powersuit operation
Cost: Not available for sale
Availability: Unique
Game Notes:
*Basic Suit: Vennor’s armor provides +1D protection versus physical and energy attacks, with no Dexterity penalty. Suit has a move of 20 (rolled on powersuit operation).
*Power Suit: +1D to climbing/ jumping and lifting.
*Sensor Pod: +1D to search.
*Internal Line Slinger: 20-meter range. Standard line is tipped with a magnetic or claw grappler. Roll missile weapons to fire.
*Jet Pack: Can move 100 meters horizontally or 30 meters vertically in a single round. Has 20 charges and can expend 2 per round until exhausted.
*Sealed Enviro Filter: Filter system can block out harmful gasses or toxins for up to two hours. Provides protection in vacuum.
*Motion Sensor: Neuro-Saav MacroMotionMonitor. Adds +1D to search rolls involving motion up to 50 meters away.
*Reflec Coating: Vennor’s armor has been coated with the sensor absorbing compound, reflec. If he is not being actively scanned for, he adds +1D to his hide and sneak rolls.
*Wrist Lasers: Hold 15 shots per unit, and inflict 4D damage to targets within 3 meters.
Source: The Far Orbit Project (page 97)