Colonial Viper MK I Fighter

Name: Viper
Craft: Colonial Military Viper mark I
Type: Space Superiority Fighter
Scale: Starfighter
Length: 8.8 x 4.6 x 4.2 meters
Skill: Starfighter Pilot
Crew: 1
Passengers: Mk 1: 0; Mk 1a: 1
Cargo Capacity: 58 kg
Consumables: 8 hours
Maneuverability: 2D+2
Space: 7
Atmosphere: 295; 850 km/h
Hull: 4D+2
Sensors
- Passive: 30 / 0D+1
- Scan: 60 / 1D
- Search: 90 / 1D+1
- Focus: 3 / 2D
Weapons
- 2 Medium Autocannons (firelinked)
- Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 1D+1
Space Range: 1-4/10/20
Atmosphere Range: 10-400/1,000/2,000m
Damage: 5D
- 6 Missiles
- Fire Arc: forward
Crew: 1
Skill: starship gunnery
Fire Control: 3D+1- Medium Missiles
- Scale: starfighter
Space Range: 1-5/14/27
Atmosphere Range: 10-500/1,400/2,700m
Damage: 6D
- Scale: starfighter
- Heavy Missiles
- Scale: starfighter
Space Range: 1-7/18/36
Atmosphere Range: 10-700/1,800/3,600m
Damage: 8D
- Scale: starfighter
Notes:
- Missiles: The Viper mark I may either carry 4 Medium Missiles or 2 Heavy Missiles, not both.
Description: The primary Colonial space and atmosphere fighter during the first part of the Cylon War, the type gave good service, but was quickly superseded by newer and more capable models, and was relegated to service with militia and guard units.
Quirks/Special Characteristics: These fighters can still occasionally be found in military reserves, and if disarmed, in select civilian service (mostly with aerobatics companies and the like).
Source:
- Battlestar Galactica Thin Blue Line Corebook (page 117)
- thedemonapostle