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Cell-Activator

From Episode D6: Star Wars D6 Wiki

Cell-Activator


-eggshaped device.

carried on the upper Body, with a five-dimensional oscillations activates permanent the genetic code of its carrier.

The Cell-Activator ( exactlier the cell-oscillation activator ) grants its user a relative immortallity.

This means the user suffers no more effects from Aging ( he stops aging from know ).

the Carrier of a Cell-Activator still can die from injuries or from malfunction of the device.

If a Cell-Activator get lost, it has to been replaced with in 62 hours our a rapid aging process will acure ( can lead to death ),

because of the cell aging know "normal" from the time since the user have carried the item.


The standard healing rate is modified as under a healing other spell, because of the cell activities.

The user is Imun vs bacteria, virus and poision.

The Cell-Activator can surgical inserted into the upper Body section, or simple worn on a necklet.

Only 25 Cell-Activators in the whole galaxy exists.

Created by a super-intiligence called "ES".

A destroyed Cell-Activator deals the following damage: Speeder scale: 10D /8D/ 6D/ 4D/ 2D

Range: 0-20m/40m/60m/120m/200m


Modell: "ES" Cell-Activator

Scale: Character

Range: Personal

Size: diminutive

Cost: not available for sale

Avaliability: near unquie ( total 25 )


Modell: "Masters of the Isle" Cell-Activator

Scale: Personal

Size: diminutive

Range: Personal

Cost: not available for sale

Avaliability: near unquie ( total 47 )

Note: the Modell: "Masters of the Isle" Cell-Activator has not been so advanced as the Modell: "ES" Cell-Activator.

The user is still near immortal, but slowly ages ( as a 1 to 10 rate ) and have no benevit for healing or Imunities.