Babylon 5 Streib Collector Ship

Name: Collector
Craft: Streib Collector Ship
Type: Special
Scale: Capital
Length: 581 meters (estimated)
Skill: Capital Ship Pilot
Crew: 20; Skeleton: 2/+10
Crew Skill: Astrogation: 5D+1; Capital Ship Gunnery: 3D+2; Capital Ship Piloting: 5D+1; Communications: 5D+1; Sensors: 5D+1; Starship Gunnery: 3D+2
Passengers: up to 20 Passengers/Prisoners
Cargo Capacity: 500 metric tons
Consumables: 4 months
Hyperdrive: x8
Nav Computer: yes
Maneuverability: 2D+1
Space: 12
Hull: 4D+2
Sensors
- Passive: 48 / 1D+1
- Scan: 96 / 3D
- Search: 144 / 4D+1
- Focus: 5 / 6D
Weapons
- 2 Twin-Linked Heavy Laser Cannons
- Fire Arc: 1 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 5D
Space Range: 1-9/23/45
Damage: 7D
- 3 Light Laser Arrays
- Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 5D
Space Range: 1-3/7/13
Damage: 7D+1
- Tractor Beam
- Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 5D
Space Range: 1-8/19/38
Strength: 15D
Miscellaneous:
- Artificial Gravity: yes
- Crew: 20
- Officers: 4
- Pilots: 5
- Sensor Operators: 3
- Crewmen: 8
- Average Crew Experience Level: Streib Line/Shadow Servants
- Stealth: 13 (Base Difficulty to detect ship)
- Adaptive Armor
- Artificial Gravity
Description: Mysterious scouts and technicians for the Shadows, the Streibs move through the galaxy in their awkward and fearsome looking collector ships in search of test subjects. Using powerful stealth capabilities it slips past all beacons and defenses, then emerges from hyperspace with precision jump engine technologies to rip apart unsuspecting ships and snatch up any escape pods or survivors. After patching up the captives, fitting the particular ones with biotechnology keepers designed similarly as the ones the Drakh produce, the Streibs then move about hyperspace performing their dark experiments upon them at their leisure.
Although well equipped, the collector ship rarely fights a headon battle. Like their dark masters they prefer to hit and run or escape direct conflict to surprise their foe later, at a time and place of their choosing. If forced to battle however, their numerous laser arrays and powerful tractor beam can cause a great deal of damage and chaos before they choose to escape away into hyperspace again.
Source:
- Babylon 5: Ships of the Galaxy (page 152)
- thedemonapostle