Babylon 5 Jump Point Disruptor
Jump Point Disruptor
Dominant Faction: Shadows
Scale: Death Star
Weight: 15,225 metric tons
Description: A devious instrument the Shadows devised once they had achieved true hyperspace mastery, the disruptor fires a molecular pulse into the heart of an opening jump point – making it violently unstable and prone to collapse. If timed correctly the Shadows can even use the collapsing portal to crush their enemies between dimensions; a fitting end to cowards who would run from conflict.
Skill Check: Capital Ship Gunnery Difficulty 17
Success: The craft fires its jump point disruptor at an opening jump point.
If successful, the jump point has a 50% chance of collapsing immediately. If it does not collapse immediately, it has a 50% chance of collapsing whenever a craft attempts to use the jump point. Ships caught in a collapsing jump point suffer a barrage with a Total Offense of 1D times 2D+1 and will not leave their current dimension.
Failure: Due to a mistiming of the response order, the disruptor is fired too soon or too late and has only a partial effect on the developing jump point. The percentile chances for the jump point to collapse are reduced to 10%.
Source
- Babylon 5: Ship Builder's Manual (page 80)
- thedemonapostle