Babylon 5 Hyperspace Jump Drive
Hyperspace Jump Drive
Cost: 200,000 credits
Effect: Provides a Hyperdrive Multiplier. To determine the multiplier: 20 - (1 1/3 x Space move) = Hyperdrive Multiplier. For example: if a ship with a Space of 6 has a Hyperspace Jump Drive installed, its Hyperdrive Multiplier would be 20 - (1 1/3 x 6 = 8) = x12 Hyperdrive Multiplier.
Description: Only the very largest and most sophisticated spacecraft are capable of creating their own jump points into hyperspace. Most have to rely on jump gates and so are forced to use regular trade routes. Those that create their own entry into or out of hyperspace are far more flexible. Creating jump points puts a spacecraft’s power plant under tremendous strain and few can make multiple jumps quickly and easily. A spacecraft that has created a jump point may not create another for a period of one minute. Failure to wait the allotted time could result in the catastrophic malfunction of the drive, possibly stranding the ship or ripping it apart.