B'harnii
Appearance
B'harnii
Attribute Dice: 12D
Dexterity 2D+2/4D+2
Knowledge 2D/4D
Mechanical 1D+2/3D+2
Percetion 2D+2/4D+2
Strength 1D/3D
Technical 2D/4D
Size: 1.5-2.0 meters
Move: 10/12
Special abilities:
- Singing/dancing: B'harnii are notorious for their ability to captivate children through singing and dancing.
- Persuasion/Con: B'harnii get a +2D to any attempt to get and hold the attention of a child using persuasion skill or to con a child. Adult characters get a +1D to resist such attempts, and are usually annoyed by them.
- Blaster-Bolt Magnet: If a B'harnii is in or near a group exchanging blaster fire, random blaster fire has a significantly increased chance to hit a B'harnii.
Story Factors:
- Enslavement by the Empire: Like Mon Calamari and Wookiees, B'harnii have been enslaved by the Empire; to teach kids that Imperial Authority Is A Good Thing, and Stormtroopers Are Your Special Friends. Of course, the Empire brainwashes the B'harnii before turning them loose to teach children.
- The Jihad: A few see B'harnii as spawn of evil due to their ability to influence the minds of the young, and to that end have formed a secret organization, the Jihad, to eradicate all B'harnii through genocide.
- Child Loyalty: B'harnii have +2D to any attempt to Command a child.
- Teaching: B'harnii make excellent teachers for children. Kids learn twice as fast from B'harnii.
- Player-characters cannot start with the Kid template.
Description: B'harnii (singular and plural are the same word) are native to "The Hole," a terrestrial world in the contested Valar Cluster. B'harnii are bipedal, bilaterally-symmetrical reptilian creatures, purple in color, with ample flesh, a large tail and soft, velour-like skin. B'harnii are capable of speaking Basic and of Force-use.
Source:
- Unknown (possibly a home brew race)