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All Terrain Scout Transport

From Episode D6: Star Wars D6 Wiki
AT-ST
AT-St Schematics

AT-ST
Craft: All Terrain Scout Transport
Type: Medium walker
Scale: Walker
Length: 6.4 meters long, 8.6 meters tall
Skill: Walker operation: AT-ST
Crew: 2, skeleton: 1/+15
Crew Skill: Missile weapons 4D, vehicle blasters 4D+2,
walker operation 5D
Cargo Capacity: 200 kilograms
Cover: Full
Cost: Not available for sale
Maneuverability: 1D
Move: 30; 90 kmh
Body Strength: 3D
Weapons:

  • Twin Blaster Cannon
Fire Arc: Front
Crew: 1 (pilot)
Skill: Vehicle blasters
Fire Control: 1D
Range: 50-200/1/2 Km
Damage: 4D
  • Twin Light Blaster Cannon
Fire Arc: Front
Crew: 1 (co-pilot)
Skill: Vehicle blasters
Fire Control: 1D
Range: 50-300/500/1 Km
Damage: 2D
  • Concussion Grenade Launcher
Fire Arc: Front
Crew: 1 (co-pilot)
Skill: Missile weapons: grenade launcher
Fire Control: 1D
Range: 10-50/100/200
Damage: 3D

Source: The Thrawn Trilogy Sourcebook (pages 201/203),Dark Force Rising Sourcebook (pages 119-121), Galaxy Guide 3 – The Empire Strikes Back (page 39), Galaxy Guide 5 – Return of the Jedi (page 67), Rulebook (page 241), d20Core Rulebook (page 197)

Manufacturer:

  • Rothana Heavy Engineering
  • Kuat Drive Yards
  • Imperial Department of Military Research
  • Balmorran Arms

Weakness: The bipedal propulsion system was one of the primary weaknesses of the AT-ST. While on even terrain the walker could achieve over 90 kilometers per hour, but on uneven or shifting terrain a walker could quickly become unbalanced enough to fall over