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All Terrain Armored Personnel Transport

From Episode D6: Star Wars D6 Wiki

Craft: All Terrain Armored Personnel Transport
Type: Imperial All Terrain Armored Personnel Transport (AT-APT)
Scale: Walker
Length: 15.8 Meters long, 8.6 Meters Tall
Skill: Walker Operation; ATST
Crew: 2; Gunners: 1; Skeleton 1/+15
Passengers: 28
Cargo Capacity: 1 Ton
Cover: Full
Maneuverability: 0D+1
Move: 25, 75 kmh
Body Strength: 3D+2
Weapons:

  • Twin Light Blaster Cannon
Fire Arc: Front
Scale: Walker
Skill: Vehicle Blasters
Fire Control: 1D
Range: 50-300/500/1km
Damage: 2D
  • Concussion Grenade Launchers
Fire Arc: Front
Scale: Walker
Skill: Missile Weapons: Grenade Launcher
Fire Control: 1D
Range: 10-50/100/200
Damage: 3D
  • Medium Repeating Blaster
Crew: 1 (only has 75% cover while operating gun)
Fire Arc: Turret
Scale: Character
Skill: Blaster: Repeating Blaster
Fire Control: 1D
Range: 3-50/120/300
Damage: 7D

Description: The All Terrain Armored Personnel Transport is an Imperial troop transport designed to handle the same kind of terrains that walkers handle best, but providing a cheaper alternative to the AT-AT. Consisting of a modified Scout Walker at its front end, towing the troop carrying compartment at its rear, stripped of its main cannons the head section still has its side weapons for defense and assault, while the rear section has a single repeating blaster for defending the vehicles sides and rear. AT-APT's are used in small amounts throughout the Empire, although their lack of combat effectiveness and limited capabilities has meant that the Empire has much preferred to use AT-AT's where ever possible.

Source: http://www.rpggamer.org