AT-AT Swimmer
Appearance

AT-AT Swimmer
Craft: Aquatic Terrain Armored Transport
Type: Assault swimmer
Scale: Walker
Length: 22.3 meters
Skill: Repulsorlift operation: AT-AT Swimmer
Crew: 5; gunners: 1; skeleton: 3/+10
Crew Skill: Repulsorlift operation 3D+2, vehicle blasters 3D
Passengers: 40 (troops) or 5 Waveskimmers
Cargo Capacity: 600 kilograms
Cover: Full
Cost: Not available for sale
Move: 28; 80 kmh
Body Strength: 6D
Weapons:
- Two Heavy Laser Cannons
- Fire Arc: Front
Crew: 1 (co-pilot or commander)
Skill: Vehicle blasters
Fire Control: 2D
Range: 50-500/1.5/3 Km
Damage: 6D
- Two Medium Blasters
- Fire Arc: Rear/Turret
Crew: 1 (gunner)
Skill: Vehicle blasters
Fire Control: 2D
Range: 50-200/500/1 Km
Damage: 3D
Note: The Swimmer’s head is mounted on a pivoting neck, which can turn to face the left, front, and right fire arcs. An AT-AT Swimmer may move its head one fire arc per turn (from left to front, right to front, front to right, or front to left).
Source: Battle for the Golden Sun (page 33)