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Typical Intelligence Team Agent

From Episode D6: Star Wars D6 Wiki
Revision as of 01:37, 12 February 2011 by imported>Vader (Created page with "DEX 3D+1 *Archaic guns 3D+2 *Blaster 5D+2 *Blaster artillery 5D *Brawling parry 6D *Dodge 6D *Firearms 6D+1 *Grenade 5D *Melee combat 5D *Melee parry 5D *Missile weapons 5D *Thr...")
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DEX 3D+1

  • Archaic guns 3D+2
  • Blaster 5D+2
  • Blaster artillery 5D
  • Brawling parry 6D
  • Dodge 6D
  • Firearms 6D+1
  • Grenade 5D
  • Melee combat 5D
  • Melee parry 5D
  • Missile weapons 5D
  • Thrown weapons 6D
  • Vehicle blasters 5D+2

KNO 3D

  • Alien species 5D
  • Intimidation 5D+2
  • Languages 6D+1*
  • Law enforcement 6D
  • Planetary systems 6D*
  • Streetwise 6D+2
  • Survival 6D+2*

MEC 3D

  • Astrogation 4D+2
  • Beast riding 5D
  • Communications 4D
  • Repulsorlift operation 6D
  • Space transports 5D
  • Starfighter piloting 4D
  • Swoop operation 5D
  • Walker operation 5D

PER 4D

  • Bargain 4D+2
  • Command 5D
  • Con 5D
  • Forgery 4D+1
  • Search 6D
  • Sneak 6D

STR 3D+2

  • Brawling 5D
  • Climbing / Jumping 4D+2
  • Lifting 4D+2
  • Stamina 6D
  • Swimming 4D

TEC 3D

  • Computer programming / repair 5D
  • First aid 5D
  • Security 7D*
  • Walker repair 5D


  • Some skills have been artificially enhanced by specialized training and mnemiotic drugs.


Force points: Varies, typically 1-5


Character points: Varies, typically 5-15


Move: 10


Equipment:

Blaster pistol (4D+1), Encrypted comlink, Fake IDs