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Sensor Blind

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Revision as of 20:56, 26 December 2010 by WikiSysop (talk | contribs) (Created page with "Sensor Blind<br />Model: IntelStar Tranquility System I<br />Type: Sensor blind<br />Skill: Sensors<br />Cost: 400,000<br />Availability: 4, X<br />Game Notes: To use the sensor ...")
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Sensor Blind
Model: IntelStar Tranquility System I
Type: Sensor blind
Skill: Sensors
Cost: 400,000
Availability: 4, X
Game Notes: To use the sensor blind, the operator must engage in an opposed roll with the operator of the scanning sensors. If the blind’s operator beats the opposing sensor operator by more than 5, then the scanner receives a false reading. In densely populated areas, give the blind’s operator a +1D bonus to his roll.
Source: Hideouts & Strongholds (page 12)