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Mass Effect: Vehicles: Atlas

From Episode D6: Star Wars D6 Wiki
Revision as of 12:51, 20 August 2018 by imported>Thedemonapostle

Name: Atlas
Craft: Cerberus Atlas
Type: Mech
Scale: walker
Length: 3.5 meters tall (estimated)
Skill: Walker Operations
Crew: 1
Passengers: 0
Cargo Capacity: 50 kg
Cover: Full
Maneuverability: 3D+1
Move: 10; 30 km/h
Hull Strength: 2D+1
Shields: 1D
Weapons

  • Mass-Accelerator Autocannon
Fire Arc: forward (right arm)
Crew: 1
Scale: walker
Skill: Firearms
Fire Control: 0D
Range: 1-113/225/450m
Damage: 3D+2
  • Rocket Launcher
Fire Arc: forward
Crew: 1
Scale: walker
Skill: Missile Weapons
Fire Control: 0D
Range: 5-88/175/350m
Blast Radius: 0-1/3/4/5m
Damage: 4D/3D/2D/1D
  • Smoke Grenade
Fire Arc: forward
Crew: 1
Scale: walker
Skill: Missile Weapons
Fire Control: 0D
Range: 5-50/100/200m
Blast Radius: 5m
Damage: Increases attack difficulty by +9 for all within its area of effect.
  • Melee Attack
Scale: walker
Skill: Walker Operations
Range: 2 meters
Damage: 3D+1

Description: With the Atlas, Cerberus's research arm has combined the deadly armor and firepower of a YMIR mech with the tactical superiority of a trained human pilot. An element zero core allows the Atlas to be air-dropped onto a battlefield with minimal impact damage. Its thick armor includes a robust transparent canopy made from a polycrystalline composite proprietary to Cerberus. Alliance engineers hypothesize that the material is some kind of synthetic sapphire composed with interlayers to resist cracking and thermal damage.

Although the Atlas is somewhat unwieldy in the field, its antipersonnel machine guns and ability to shrug off damage from anything short of a heavy weapon makes it a fearsome opponent. Heavy loss of life is to be expected in any unprepared encounter with this unit.

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