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Earth Alliance Valkyrie Class Ground Assault Shuttle

From Episode D6: Star Wars D6 Wiki
Revision as of 13:24, 3 August 2017 by imported>Thedemonapostle

Name: Valkyrie
Craft: Earth Alliance Valkyrie Assault Shuttle
Type: Ground Assault Shuttle
Scale: starfighter
Length: 26.4 meters
Skill: space transports
Crew: 2; Skeleton: 1/+5
Crew Skill: Communications: 3D; Sensors: 3D; Space Transports: 3D; Starship Gunnery: 4D+1
Passengers: 15
Cargo Capacity: 2 metric tons
Consumables: 2 days
Maneuverability: 3D
Space: 5
Atmosphere: 295; 850 km/h
Hull: 4D+2
Sensors

  • Passive: 12 / 0D+1
  • Scan: 24 / 0D+2
  • Search: 48 / 1D
  • Focus: 1 / 1D+1

Weapons

  • 2 Light Pulse Cannons
Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 1D
Space Range: 1-3/12/25
Atmosphere Range: 10-300/1,200/2,500 m
Rate of fire: 4
Damage: 4D+2

Miscellaneous:

  • Artificial Gravity: No
  • Crew: 2 Pilots
  • Stealth: 6 (Base Difficulty to Detect Ship)
  • Atmospheric Capable
  • Fusion Engine

Description: Similar to the old VTOL assault helicopters of old Earth, the Valkyrie was based on vectored engines to make for perfect landings in the most hostile of environments. A squad-based battlefield asset, the Valkyrie can carry a single unit of GROPOS to the battle, clear out a landing zone with its rapidly-firing pulse cannon, and drop off its detachment of soldiers before taking off to become air support once more.

Many enemy fortifications have fallen to the Valkyrie’s streaming pulse cannon fire, supposedly ‘too weak to be of any use’ – as said by the designer’s first report. While the weapons are not the drawback they originally expected, the lack of armor is. Too many of these craft are shot down by personnel-carried rockets or heavy particle projectors set in anti-air defense mode. It is no wonder that dozens of Valkyries are in constant production at the massive military shipyards at Jericho System, they are in never ending need of replacements.

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