Jump to content

Kilrathi Empire Darket Raptor Light Fighter

From Episode D6: Star Wars D6 Wiki
Revision as of 18:52, 5 July 2017 by imported>Thedemonapostle (Created page with "thumb|500px|right '''Name''': Darket Raptor Light Fighter<br />'''Craft''': Kilrathi Empire Darket Raptor Light Fight...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Name: Darket Raptor Light Fighter
Craft: Kilrathi Empire Darket Raptor Light Fighter
Type: Light Fighter
Scale: starfighter
Length: 24 meters
Skill: starfighter pilot
Crew: 1
Cargo Capacity: 800 kg
Consumables: 10 days
Jump Drive: x1
Nav Computer: yes
Maneuverability: 3D+1
Space: 10
Atmosphere: 415; 1,200 km/h
Hull: 6D
Shields: 2D
Sensors

  • Passive: 40 / 1D
  • Scan: 80 / 2D
  • Search: 160 / 3D
  • Focus: 4 / 4D

Weapons

  • 2 Civilian Grade Meson Blasters
Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control:
Space Range: 1-10/20/40
Atmosphere Range: 100-1,000/2,000/4,000m
Rate of fire: 3
Damage: 4D
  • 2 Civilian Grade Ionic Pulse Cannons
Fire Arc: forward
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-13/25/50
Atmosphere Range: 100-1,300/2,500/5,000m
Rate of fire: 2
Damage: 6D+1
  • 2 Standard Dumb Fire (DF) Missile Banks
Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-10/20/80
Atmosphere Range: 100-1,000/2,000/8,000m
Ammo: 20
Rate of fire: 1
Damage: 4D
  • 2 Quint Long Range Heat Seeker (LRHS) Missile Hardpoints
Fire Arc: forward
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-40/80/240
Atmosphere Range: 100-4,000/8,000/24,000m
Ammo: 5 per hardpoint
Rate of fire: 1
Damage: 5D
  • Electronic Counter Measure Module
Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -1D
  • Enhanced Countermeasure Pod Dispenser
Fire Arc: aft
Crew: 1
Scale: starfighter
Skill: sensors
Fire Control: 3D
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Ammo: 50
Rate of fire: 1
Effects: Enemy Sensors & Fire Control -2D

Gear:

  • Matter/Antimatter Power Plant
  • Akwende Drive: FTL Drive System. This drive allows the vehicle to make instantaneous FTL jumps
  • Standard Cloaking Device: This device must be toggled on and off; while active, the vehicle gains a +25 detection difficulty bonus but may not fire weapons.
  • Auto-Repair System: Adds 5D to all repair checks.

Description: The Darket is a light spacecraft fighter. It was first introduced in 2668 by the Ki’ra Clan.

Its relative lack of armor and light shielding were compensated for by its ability to evade enemy fighters, making them difficult to track. Valued for its fast turn rate and acceleration, the sleek, fast design saw heavy usage throughout the Terran-Kilrathi War.

The Ki'ra Clan was not dissuaded by the Empire's defeat in 2669, but continued to improve upon their design over the course of the Nephilim War, giving birth to at least three unique variants of the fighter equipped for various roles.

They were also later adapted to include Blackfish-type cloaking devices, which made them an especially lethal threat in the post-Nephilim era frontier, where piracy and general lawlessness were commonplace in some sectors.

The Darket Stalker was a pirate favorite around 2700 for its ability to ambush unsuspecting commercial traders on the space lanes.

Source: