Terran Confederation "Murphy" Fast Destroyer

Name: Murphy Class Fast Destroyer
Craft: Terran Confederation Murphy Class Fast Destroyer
Type: Fast Destroyer
Scale: capital
Length: 500 meters
Skill: capital ship pilot
Crew: 1,000; Skeleton:100/+10
Passengers: 248 & 115 prisoners
Cargo Capacity: 6,400 metric tons
Consumables: 23 weeks
Primary Jump Drive: x1
Secondary Jump Drive: x10
Tertiary Jump Drive: x100
Nav Computer: yes
Maneuverability: 1D+2
Space: 5
Atmosphere: 295; 850 km/h
Hull: 10D+2
Shields: 3D+1
Sensors
- Passive:
- Scan:
- Search:
- Focus:
Weapons
- 10 Long Range Lasers
- Fire Arc: 3 dual turrets, 2 turrets, 2 partial turrets
Crew: 1
Scale: walker
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-20/40/80
Atmosphere Range: 100-2,000/4,000/8,000m
Rate of fire: 1
Damage: 4D+2
- 2 Light Ordnance Banks
- Fire Arc: 2 turrets
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-90/180/550
Atmosphere Range: 2-180/360/1100km
Ammo: 25 Enhanced Long Range Image Recognition (ELRIR) Missiles
Rate of fire: 1
Damage: 6D
- Electronic Counter Measure Module
- Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -2D
Gear:
- Matter/Anti-Matter Reator
- Akwende Drive: Primary FTL Drive.
- Morvan Drive: Secondary FTL Drive.
- D-Drive: Tertiary FTL Drive.
- External Docking Port: 2
- Hospital Module: Fully stocked hospital with 46 beds.
- Emergency Stasis Unit: Can place the entire crew in stasis for an indefinite amount of time provided it has power.
- Repair Bay Module: Ship may repair structures and ships up to its own size.
- Ramscoop
- Phase Shields: While active the ship becomes immune to all forms of damage provided it is not hit by anything that can bypass its shields (such as Anti-Matter Guns or torpedoes).
- Back-up Sensor Array
- Back-up Communications Array
- Shield Regenerator: This accessory Increases the vehicle's shield regeneration rate by 1.5 times.
- Eighth Hanger Bay: 45,000 cubic meters of flight deck.
- Escape Pods: 128
- Carrier Systems: Ship can launch and receive 2 ships every 6 rounds.
Ship Complement
- F/A-105 tigershark Medium Multi-Purpose Fighters: 8
- F-110 Wasp Interceptor/Anti-Bomber: 8
- TB-81 Shrike Class-B Torpedo Bomber: 8
Description: The Murphy-class Destroyer was a Terran Confederation capital starship in the Wing Commander universe. The first appearance of these destroyers was in the computer game Wing Commander: Secret Ops.
Muprhy-class destroyers are first seen in the Secret Operations expansion for Wing Commander: Prophecy. Pilot Lance Casey and a group of his wingmen escort two Murphy-class destroyers, along with a Plunkett-class Heavy Artillery Cruiser, back to the TCS Cerberus in the Ella system in 2681.
These destroyers were equipped three heavy dual laser turrets, four heavy laser turrets, and four Image Recognition missiles. This arsenal was enough to face-off against small enemy capital ships and enemy fighter groups.
Source:
- Wing Commander Encyclopedia: Murphy-class destroyer
- Wing Commander Information Center: Murphy-class Destroyer
- The Wing Commander Role Playing Game (pages 409-410)
- thedemonapostle