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Wing Commander Capital Ship Specific Special Weaponry

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Name Scale Cost Space Range Atmosphere Range Rate of Fire Damage Notes
Anti-Matter Gun, Heavy Starfighter 1,100,000 1-38/55/110 10-3,800/5,500/11,000m 1 5D+2 Ignores Shields
Mass Driver Cannon, Heavy Capital 550,000 1-63/125/250 2-125/250/500km 2 2D+2
Neutron Gun, Very Heavy Capital 3,600,000 1-75/150/300 2-150/300/600km 6 2D+1
Tachyon Gun, Heavy Capital 5,100,000 1-60/120/240 2-120/240/480km 3 2D+2
CapShip Plasma Capital 25,750,000 1-25/50/100 2-50/100/200km 1/8 11D
Phase Transit Cannon Starfighter 15,000,000 1-20/40/80 10-2,000/4,000/8,000m 1 11D Ignores Shields

Source:

  • Wing Commander Role Playing Game Sourcebook (page 384)
  • thedemonapostle