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Slick

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Revision as of 16:10, 15 December 2010 by WikiSysop (talk | contribs) (Created page with "Slick<br />Model: Slick<br />Type: Healing agent/recreational narcotic<br />Scale: Character<br />Cost: 100 credits per dose<br />Availability: 3, F, R, or X<br />Game Notes: A s...")
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Slick
Model: Slick
Type: Healing agent/recreational narcotic
Scale: Character
Cost: 100 credits per dose
Availability: 3, F, R, or X
Game Notes: A single dose of slick can be applied like a
medpac in order to treat wounds. Slick causes a euphoric
delirium in the patient, and anyone under the influence
of the drug must roll a Heroic-difficulty stamina check or
suffer a -1D penalty to their Knowledge, Perception, and
Technical attributes for three hours.
Source: Gamer Magazine


Slick was a recreational drug that was made from fermented seaweed oil that otherwise had medicinal properties. The primary effect of the drug was that it induced a temporary state of euphoric delirium.