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Mass Effect Character Bio-amps

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Biotics manipulate mass effect fields using dozens of element zero nodules within their nervous system that react to electric stimuli from the brain. Bio-amps allow biotics to synchronize the nodules so they can form fields large and strong enough for practical use. Amplifiers can improve a specific discipline or talent.

An implant is a surgically-embedded interface port into which amps are "plugged in". They are also known as "wetware" because of their cybernetic nature. In humans, the implant is usually placed at the base of the skull for convenient access, though the user must be careful to keep it free of contaminants.

Implant ports can fit a variety of amps, and there is a growing market for modifications and add-ons. The finest quality implants and amps are manufactured by asari artisans, but the Systems Alliance's L3 implants, first deployed in 2170 CE, represent a significant step forward for human bio-amp manufacturers. By 2186 CE, enhanced L3 variants as well as more advanced L4 and L5 models have been developed, but are experimental and not widely used.

Bio-amps

  • Bio-amp Level: The grade of the particular Bio-amp.
  • Duration Bonus: Duration bonus in rounds (rnd).
  • Power Bonus: Bonus to the Biotic Talent or Discipline roll.
  • Cooldown Bonus: Reduction in cooldown in seconds.

Solaris Amp

Manufacturer: Aldrin Labs
Bio-amp Level: I II III IV V VI VII VIII IX X
Duration Bonus: 1 rnd 1 rnd 1 rnd 1 rnd 1 rnd 1 rnd 1 rnd 1 rnd 1 rnd 1 rnd
Power Bonus: 0D+2 0D+2 0D+2 0D+2 0D+2 0D+2 0D+2 0D+2 0D+2 0D+2
Cooldown Bonus: 5 7 8 10 12 13 15 17 18 20

Prodigy

Manufacturer: Armali Council
Bio-amp Level: I II III IV V VI VII VIII IX X
Duration Bonus: - - - - 5 rnd 5 rnd 5 rnd 5 rnd 5 rnd 5 rnd
Power Bonus: - - - - 0D 0D 0D 0D 0D 0D
Cooldown Bonus: - - - - 32 33 35 37 38 40

Gemini

Manufacturer: Armax Arsenal
Bio-amp Level: I II III IV V VI VII VIII IX X
Duration Bonus: 0 rnd 0 rnd 0 rnd 0 rnd 0 rnd 0 rnd 0 rnd 0 rnd 0 rnd 0 rnd
Power Bonus: 0D+1 0D+1 0D+1 0D+1 0D+1 0D+1 0D+1 0D+1 0D+1 0D+1
Cooldown Bonus: 15 17 18 20 22 23 25 27 28 30

Polaris

Manufacturer: Kassa Fabrication
Bio-amp Level: I II III IV V VI VII VIII IX X
Duration Bonus: - - - 7 rnd 7 rnd 7 rnd 7 rnd 7 rnd 7 rnd 7 rnd
Power Bonus: - - - 0D+2 0D+2 0D+2 0D+2 0D+2 0D+2 0D+2
Cooldown Bonus: - - - 20 22 23 25 27 28 30

Savant

Manufacturer: Serrice Council
Bio-amp Level: I II III IV V VI VII VIII IX X
Duration Bonus: - - - - - - 7 rnd 7 rnd 7 rnd 7 rnd
Power Bonus: - - - - - - 2D+2 2D+2 2D+2 2D+2
Cooldown Bonus: - - - - - - 35 37 38 40

Unity Amp

Manufacturer: Sirta Foundation
Bio-amp Level: I II III IV V VI VII VIII IX X
Duration Bonus: 3 rnd 3 rnd 3 rnd 3 rnd 3 rnd 3 rnd 3 rnd 3 rnd 3 rnd 3 rnd
Power Bonus: 0D+1 0D+1 0D+1 0D+1 0D+1 0D+1 0D+1 0D+1 0D+1 0D+1
Cooldown Bonus: 0 2 3 5 7 8 10 12 13 15

HMBA Basic line of Bio-amps

Manufacturer: Spectre Gear
Bio-amp Level: I II III IV V VI VII VIII IX X
Duration Bonus: 3 rnd 3 rnd 3 rnd 3 rnd 3 rnd 3 rnd - - - -
Power Bonus: 1D+1 1D+1 1D+1 1D+1 1D+1 1D+1 - - - -
Cooldown Bonus: 15 17 18 20 22 23 - - - -

HMBA Advanced line of Bio-amps

Manufacturer: Spectre Gear
Bio-amp Level: I II III IV V VI VII VIII IX X
Duration Bonus: - 3 rnd 3 rnd 3 rnd 3 rnd 3 rnd 3 rnd 3 rnd - -
Power Bonus: - 1D+1 1D+1 1D+1 1D+1 1D+1 1D+1 1D+1 - -
Cooldown Bonus: - 18 19 21 23 24 26 28 - -

HMBA Master line of Bio-amps

Manufacturer: Spectre Gear
Bio-amp Level: I II III IV V VI VII VIII IX X
Duration Bonus: - - - 3 rnd 3 rnd 3 rnd 3 rnd 3 rnd 3 rnd 3 rnd
Power Bonus: - - - 1D+1 1D+1 1D+1 1D+1 1D+1 1D+1 1D+1
Cooldown Bonus: - - - 22 24 26 28 29 31 33

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