Jump to content

Mass Effect: Tech Talent: Overload

From Episode D6: Star Wars D6 Wiki
Revision as of 12:15, 31 January 2017 by imported>Thedemonapostle (Created page with "'''Overload'''<br /> '''Time Taken''': action<br /> '''Range''': 30 meters, the target has to be in the line of sight<br /> '''Prerequisites''': Synthetics +9 and Armor Repair...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Overload
Time Taken: action
Range: 30 meters, the target has to be in the line of sight
Prerequisites: Synthetics +9 and Armor Repair +9
Overload is best used at the beginning of a battle to give you an instant edge, allowing you to spend less time attacking an enemy's shield and more time killing them. It is effective against larger enemies like Geth Armatures or Mechs, who often fully recharge their kinetic barriers very often. Roll Technical attribute and Electronic Devices skill against targets Technical attribute (or see special rules in the NPC chapter) to shut down their kinetic barriers. The kinetic barriers will be offline for 3 rounds after that they start to regenerate. Overload automatically shuts down any kinetic barriers of a personal armor.