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Mass Effect: Tech Talent: Electronics

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Revision as of 12:12, 31 January 2017 by imported>Thedemonapostle (Created page with "'''Electronics'''<br /> '''Time Taken''': action<br /> '''Prerequisites''': 3 Tech Skills at +9<br /> Having more experience in dealing with how technology works, you are able...")
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Electronics
Time Taken: action
Prerequisites: 3 Tech Skills at +9
Having more experience in dealing with how technology works, you are able to increase your abilities for a few moments to do things no other techie could. Make a Technical attribute check against Moderate (11-15) difficulty, to lessen the difficulty of all tech rolls for the remainder of the current round by 2 levels. You still have the -3 modifier to all those rolls due to doing 2 actions in one round.