CIS CCTB Transport


CIS CCTB Transport
Name: CCTB Transport
Craft: CIS CCTB Transport
Type: Transport
Scale: capital
Length: 500 meters (estimated)
Skill: capital ship pilot
Crew: 128; skeleton: 13/+10
Passengers: 32
Cargo Capacity: 200 metric tons (See Gear)
Consumables: 16 weeks
Primary Jump Drive: x1
Secondary Jump Drive: x10
Tertiary Jump Drive: x100
Nav Computer: yes
Maneuverability: 2D
Space: 1
Atmosphere: 210; 600 km/h
Hull: 7D+2
Shields: 5D
Backup Shields: 2D+1
Sensors
- Passive: 10/0D
- Scan: 20/0D+1
- Search: 30/0D+2
- Focus: 1/1D
Weapons
- 8 Turret B's
- Fire Arc: Dual Gun Turret x4 (360°)
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 2D
Space Range: 1-3/5/10
Atmosphere Range: 100-300/500/1,000m
Rate of fire: 7
Damage: 3D
- Electronic Counter Measure Module
- Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -1D
Gear:
- Matter/Antimatter Reactor
- Akwende Drive: Primary FTL Drive.
- Morvan Drive: Secondary FTL Drive.
- D-Drive: Tertiary FTL Drive.
- External Docking Port x2
- Industrial Manipulator Module: The ship may perform any industrial duty
- Bulk Cargo Module x3: provides an additional 11,250 metric tons of cargo space per module. (33,750 metric tons total)
- Emergency Stasis Unit: This accessory can place an entire ship's compliment (crew and passengers alike) into stasis for an indefinite period, provided it has a continuous source of electrical power.
- Ramscoop
- Escape Pod x1 (160 person capacity)
- Backup Shield Generators: 2D+1
CIS CCTB Transport, Variant
Name: Prison Ship
Craft: CIS CCTB Transport, Variant
Type: Transport
Scale: capital
Length: 500 meters (estimated)
Skill: capital ship pilot
Crew: 160; skeleton: 16/+10
Passengers: 40 & 11,250 prisoners
Cargo Capacity: 200 metric tons
Consumables: 16 weeks
Primary Jump Drive: x100
Nav Computer: yes
Maneuverability: 2D
Space: 1
Atmosphere: 210; 600 km/h
Hull: 6D+1
Shields: 6D+1
Backup Shields: 3D+2
Sensors: None
Weapons
- Electronic Counter Measure Module
- Fire Arc: all
Crew: 1
Skill: sensors
Space Range: 1-13/25/50
Atmosphere Range: 1-25/50/100km
Effects: Enemy Sensors and Fire Control -1D
Gear:
- Matter/Antimatter Reactor
- D-Drive
- External Docking Port x2
- Apprehension Module: The ship may hold up to 11,250 prisoners per module for maximum security transport.
- Hospital Module: The ship may treat up to 32 injured characters simultaneously per module
- Industrial Manipulator Module: The ship may perform any industrial duty
- Emergency Stasis Unit: This accessory can place an entire ship's compliment (crew and passengers alike) into stasis for an indefinite period, provided it has a continuous source of electrical power.
- Ramscoop
- Habitation Module Pod x7 (prisoner quarters)
- Escape Pod x2 (100 person capacity per pod)
- Backup Shield Generators: 3D+2
Description
CCTb transports are the military’s primary bulk transporter – Previa shuttlecraft are also used for shipping individual personnel. An alternate version, designed specifically as a prison transport, also exists. Notable CCTbes include the CIS Orream.
Source
- Wing Commander Encyclopedia: Military Transport CCTb
- The Wing Commander Role Playing Game (pages 415-416)
- thedemonapostle