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Charon Battle Armor

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Revision as of 23:17, 14 December 2010 by WikiSysop (talk | contribs) (Created page with "*Charon Battle Armor<br />Type: Charon battle armor suit<br />Scale: Character<br />Skill: Powersuit operation<br />Cost: Not available for sale<br />Availability: 4<br />Game No...")
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  • Charon Battle Armor
    Type: Charon battle armor suit
    Scale: Character
    Skill: Powersuit operation
    Cost: Not available for sale
    Availability: 4
    Game Notes: Armor has Dexterity 4D+1, dodge 4D+2, plasma cannon 4D+2, Strength 5D, brawling 5D+2, climbing/jumping 5D+1 and lifting 6D. Armor can make no more than two attacks per round. Plasma cannon does 4D+1 damage, armor claws do 6D damage. Charon biosensing technology allows the battle armor to automatically acquire targets which are obscured by the environment, and to make a free 6D search roll against any hiding or sneaking character. Humanoids must make a Moderate Dexterity roll to twist into the battle armor and a Difficult powersuit operation roll to operate the suit. They also have +2 added to all difficulties numbers when using the suit to perform an action. A Moderate stamina roll must be made every 15 minutes, failure indicating exhaustion and heat prostration. Subtract 1D from all skills and attributes until the character has at least an hour’s rest.
    Source: Otherspace (page 29), Otherspace II (page 23)