Mass Effect Human

Name: Human
Dice: 12D
Dexterity: 2D / 4D
Knowledge: 2D / 4D
Mechanical: 2D / 4D
Perception: 2D / 4D
Strength: 2D / 4D
Technical: 2D / 4D
Move: 10 /12
Size: 1.5 - 2.0 m
Weight: 45 - 90 kg
Special Abilities:
- Adaptability: During character creation, choose any 2 basic skills, for every 1D spent in one of those skills gain 2D instead. Maximum 6D in a starting skill.
Racial Averages:
- Average Human Soldier: Dexterity 3D (Ranged Weapons 5D, Grenades 5D), Knowledge 2D, Mechanical 2D, Perception 2D, Strength 2D, Technical 2D. Move: 10
- Average Human Pilot: Dexterity 2D , Knowledge 2D, Mechanical 3D (Starship Piloting 5D, Vehicle Driving 5D), Perception 2D, Strength 2D, Technical 2D. Move: 10
- Average Human: Dexterity 2D , Knowledge 2D, Mechanical 2D, Perception 2D, Strength 2D, Technical 2D. Move: 10
Description: "Your species needs to learn its place, Shepard!" - Saren
Humans in Mass Effect are generally similar to those in modern day life, although more technologically advanced. A recent addition to the galactic stage when the game is set, human society (called the Systems Alliance) advanced significantly with the advent of interstellar travel, made possible with the discovery of lost Prothean technology. Humans quickly expanded outwards and established more and more colonies on uninhabited planets. This rapid expansion brought them into contact with the batarians and turians, with whom they quickly came into conflict. The human-turian First Contact War brought humans to the attention of the species of the Citadel Council. Due to the System Alliance's quick and effective military response to the turian occupation of the human colony of Shanxi and the stunning defeat of the turians at the hands of this relative newcomer to galactic politics, the Citadel Council wasted no time in mediating an end to the war and gave the human race considerable latitude in their colonization efforts, much to the dismay of the batarians, who abandoned their Citadel embassy in protest. In the brief decades since their appearance, humans have quickly risen to prominence. In addition, humans have recently been given an embassy at the Citadel as associate members of the Citadel Council.
Humans are seen by most galactic races as intelligent, aggressive, and highly adaptable. Their brisk population growth and rapidly developing military strength have led to resentful speculation that the newcomers will soon be given an invitation to become full members of the Council, at an unprecedented rate. Due to their military aptitude and rising force levels, they are limited by the First Contact War-ending Treaty of Farixen, which limits the Alliance military to 1/5th the number of dreadnought warships the turians possess. In order to gain diplomatic recognition and respective associate member status on the Council as well as an embassy on the Citadel, the Systems Alliance agreed to this stipulation.
Do to the burst in technology from the discovery of Prothean ruins on Mars humans have increased their average life expectancy to about 150 years. Humanity makes extensive use of in utero genetic screening and engineering to eliminate or repair many congenital defects. Genetic engineering is also used (mostly by the wealthy) to enhance appearance, physical ability, and mental acuity. Biotics among Humans is fairly common (though not as common as Asari) but are looked upon not as much like freaks but an anomaly, any Biotic in Human society is cataloged and tracked their entire lives and most decide to join the military because of the stigma of their abilities.
The typical space faring Human stands between 1.5 and 2.0m, weighting 45 to 90kg. Humans possess no outstanding physical or mental abilities and do not normally possess any technology beyond what other races can make themselves. Humans however are quick thinking and faster acting. The one great advantage Humans have over the other races is their adaptability: any human can be a great commander like a Turian, an excellent Diplomat like an Asari or an information broker of the highest order like a Salarian. On the other hand, any Human can also be a ruthless killer like a Batarian, a powerful berserker like a Krogan or a greedy entrepreneur like a Volus. The best and worst can be found among the Humans.
Source:
- Mass Effect: The Unofficial Role Playing Game (page 13)