Mass Effect Asari

Name: Asari
Attribute Dice: 12D
Dexterity: 2D/4D+1
Knowledge: 2D/4D+1
Mechanical: 2D/4D
Perception: 2D/4D+2
Strength: 2D/4D
Technical: 2D/4D
Move: 10 / 12
Size: 1.5 - 1.7 m
Weight: 55 kg (average)
Special Abilities:
- Persuasive: During character creation for every 1D spent in Perception: Persuasion, Perception: Bargain, and Knowledge: Intimidation gains 2D instead (max 6D)
- Biotic Aptitude: During Character creation the first 1D spent in each Biotic skill (Telekinesis, Kinetic Barriers, Distortion) gains 2D instead.
- Joining: Asari have the ability to entwine their nervous system and minds with a partner. While this occurs the two share sensations and thoughts. With a Difficult Willpower roll the Asari can even relive the partners most recent memories. Joining can also be used against an unwilling target. With an opposed Willpower roll versus the targets Willpower skill or Knowledge the Asari can implant simple instructions as follows: Simple (defeat your opponents roll by 10 or more), Complex (defeat your opponents roll by 20) and Permanent (defeat your opponents roll by 30+). This is a vile and vicious act and if used too often it will incur the full wrath of the Asari people and Citadel Spectres.
Racial Averages:
- Average Asari (Maiden): Dexterity 3D, Knowledge 2D+1, Mechanical 2D, Perception 2D+2, Strength 2D, Technical 2D. Move: 10
- Average Asari (Matron): Dexterity 3D, Knowledge 3D+1, Mechanical 2D, Perception 3D, Strength 2D, Technical 2D Biotics: Telekinesis 2D, Kinetic Barriers 2D+2. Move: 10
- Average Asari (Matriarch): Dexterity 3D, Knowledge 4D, Mechanical 2D, Perception 4D, Strength 2D, Technical 2D Biotics: Telekinesis 6D+1, Kinetic Barriers 5D, Distortion 6D+2. Move: 10
Description: "I'm ashamed to admit that I am only 109 years old, barely considered an adult among my people" - Liara T'soni
The asari are a bipedal species that hold one of three permanent seats on the Citadel Council. All asari are mono-gendered, although they display, from a human point of view, female characteristics, with the ability to bear and nurse children. Their reproductive and dual nervous systems allow them to mate with any species or gender, with whom the offspring is always female and of the asari race. The asari are capable of participating in and enjoying physical sexual contact. However, to produce offspring, they form a mental and spiritual connection with their partners, and by doing so, draw genetic material which is combined with their own to produce offspring in a form of hybridogenesis. Sexually, the asari could be considered as xenophilic, as not only are they indiscriminate in regards to the races of their mates, but prefer to mate with other races, believing that the genetic and racial traits of other species, when combined with asari genetic make-up, is of benefit to the asari race as a whole. Conversely, they tend to attach a stigma to those born "pureblood" between two asari, as they believe that nothing is gained when two asari procreate(although most are too polite to openly speak of their prejudices). Their homeworld's name is Thessia and is comprised of an interconnected system of city-states, similar to medieval Italy.
Of all the species in Council space, the asari are the most widespread, powerful, and respected, due in part to their being the first species since the Protheans to achieve interstellar flight, to discover and learn how to use the Citadel, and their position as a founding member species of the Citadel Council. Despite this, the asari are open in their service to others, to the point where there is no cultural stigma attached to performance arts, even sexual ones. This has led to salacious rumors of asari promiscuity, which they consider unfounded.
Of all the galactic species, the asari are the most economically powerful; their culture, products and entertainment dominate the galaxy. They are governed by a loose democracy, known as the Asari Republics, and are known to be politically centrist, favoring stability that is conducive to cultural and economic development. Politically, they practice a form of direct democracy that could only be described as an e-democracy, where citizens contribute to the general consensus via a huge interconnected network. However, they also have a matriarchal council that heed the will of the people and make decision for their welfare accordingly. The asari can live for a thousand years going through three stages in life; the Maiden stage (lasting to 350 years,) an energetic phase in life in which an asari is growing up and setting the initial course of her life; the Matron stage (lasting from 350-700 years) where an asari draws back to a more deliberative phase and begins to lay the foundations of a family and her place in society, and finally the Matriarch phase (700-1000 years) where the asari takes her place among the elite in society, participating more in cultural and political affairs and generally leading the next generation to fruition.
Asari are physically similar to humans, averaging 1.5 to 1.7m in height and about 55kg. Their skin ranges in hues of blues and greens. Their hair is typically the same color as their skin. Asari posses the most advanced and powerful forms of Biotics known among the Citadel Council Species and with age their power and knowledge of all things Biotics grows.
Though renowned for their diplomatic abilities and openness towards mating, this by no means should suggest a racial weakness for combat prowess, Asari who choose to learn the ways of martial combat spend centuries training and developing many forms of hand to hand, modern ranged and fleet tactics. The Asari Commands are regarded as some of the best and most lethal combatants in the Galaxy.
The average age for a maiden found in the Galaxy is 100-300 standard years.
Source:
- Mass Effect: The Unofficial Role Playing Game (page 10)