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Babylon 5 Particle Weaponry

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Using something as simple as single particles of matter energized and sped up to atomic speeds, particle weaponry is a good halfway point between energy-based and matter weaponry. Single blasts, streams of particles, clouds of energized projectiles; they all fit into the category of particle weaponry. Particle weaponry does not have ammunition to speak of (using specific chemical components stored as part of the weapon itself ) and contains nearly limitless power.

Particle weaponry tends to fire rapidly and accurately due to the nature of its firing mechanisms. The paths of fired particles are extremely easy to map out with computer logarithms, meaning that effective targeting computers are standard within most models. This also means that they can be almost instantly mapped out as they are fired, allowing them to be intercepted by defensive fire and shielding, which can become bothersome when facing a highly defensive targets.

Particle weaponry is a staple weapon for many races’ shipbuilding programs, with such things as twin-linked particle arrays being as common as any other ship component in the majority of spacedocks and shipyards across the galaxy.

Name Scale Space Range Atmosphere Range Rate of Fire Damage
Ultra-Light Particle Gun Starfighter 1-3/12/25 10-300/1,200/2,500 m 1 3D+1
Light Particle Gun Starfighter 1-3/12/25 10-300/1,200/2,500 m 1 4D
Particle Gun Starfighter 1-3/12/25 10-300/1,200/2,500 m 1 4D+2
Particle Beam Starfighter 1-3/12/25 10-300/1,200/2,500 m 1 5D
Particle Cannon Capital 1-3/12/25 2-6/24/50 km 1 3D
Heavy Particle Cannon Capital 1-3/12/25 2-6/24/50 km 1 5D+1
Particle Blaster Starfighter 1-3/12/25 10-300/1,200/2,500 m 1 5D+2
Particle Repeater Starfighter 1-3/12/25 10-300/1,200/2,500 m 5 4D+2
Particle Cutter Capital 1-3/12/25 2-6/24/50 km 1 3D
Scattergun Starfighter 1-3/12/25 10-300/1,200/2,500 m 1 8D*
Particle Concentrator Capital 1-3/12/25 2-6/24/50 km 1 2D*
  • Scattergun: Craft do not gain their Maneuverability bonus to dodge against scattergun attacks. Craft of Capital or greater size double their effective Hull against scattergun attacks.
  • Particle Concentrator: Every particle concentrator after the first that hits the same target adds 2D to its damage rating, to a maximum of 10D damage.