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Babylon 5 Plasma Weaponry

From Episode D6: Star Wars D6 Wiki
Revision as of 13:01, 1 November 2016 by imported>Thedemonapostle

The first and most basic of the ‘energy-based’ weapon technologies, plasma was – and still is – a simple and effective way of turning any amount of volatile gas into a deadly ball of roiling liquid plasma. Although it loses much of its powerful inherent energies to the void of space as soon as it begins to launch toward a target, plasma is a deadly weapon when focused properly.

What began as simple vented bursts of plasma being flung toward a target became fixated and condensed ‘plasma bolts’ (like larger versions of the ones fired by a PPG).

Once it became apparent that plasma weapons were so utterly inefficient, many races moved on to laser and particle technologies accordingly. However, the basic plasma cannon remains one of the single most used weapon systems in the galaxy. There have been newer versions, older throwbacks and brilliant inventions never imagined by early plasma researchers, but the standard versions still find their home all over the shipbuilder’s market.

Name Scale Weight Cost Space Range Rate of Fire Damage
Light Plasma Gun Starfighter 2.75 mt 2,000 1-3/12/25 5 3D+2
Light Plasma Cannon Starfighter 4.75 mt 9,000 1-3/12/25 1 6D+1
Medium Plasma Cannon Capital 300 mt 30,000 1-3/12/25 1 3D
Heavy Plasma Cannon Capital 362.5 mt 60,000 1-15/35/75 1 4D
Plasma Accelerator Capital 425 mt 50,000 1-15/35/75 1 5D
Plasma Stream Capital 362.5 mt 70,000 1-3/12/25 1 4D
Fused Plasma Torpedo Launcher Capital 1987.5 mt 350,000 1-12/30/60 1/2 30D*
  • Fused Plasma Torpedo Launcher: Blast Radius: 1/3/5 Space; Damage: 30D/20D/10D