Babylon 5 Plasma Weaponry
The first and most basic of the ‘energy-based’ weapon technologies, plasma was – and still is – a simple and effective way of turning any amount of volatile gas into a deadly ball of roiling liquid plasma. Although it loses much of its powerful inherent energies to the void of space as soon as it begins to launch toward a target, plasma is a deadly weapon when focused properly.
What began as simple vented bursts of plasma being flung toward a target became fixated and condensed ‘plasma bolts’ (like larger versions of the ones fired by a PPG).
Once it became apparent that plasma weapons were so utterly inefficient, many races moved on to laser and particle technologies accordingly. However, the basic plasma cannon remains one of the single most used weapon systems in the galaxy. There have been newer versions, older throwbacks and brilliant inventions never imagined by early plasma researchers, but the standard versions still find their home all over the shipbuilder’s market.
| Name | Scale | Space Range | Atmosphere Range | Rate of Fire | Damage |
| Light Plasma Gun | Starfighter | 1-3/12/25 | 10-300/1,200/2,500 m | 5 | 3D+2 |
| Light Plasma Cannon | Starfighter | 1-3/12/25 | 10-300/1,200/2,500 m | 1 | 6D+1 |
| Medium Plasma Cannon | Capital | 1-3/12/25 | 2-6/24/50 km | 1 | 3D |
| Heavy Plasma Cannon | Capital | 1-15/35/75 | 2-30/70/150 km | 1 | 4D |
| Plasma Accelerator | Capital | 1-15/35/75 | 2-30/70/150 km | 1 | 5D |
| Plasma Stream | Capital | 1-3/12/25 | 2-6/24/50 km | 1 | 4D |
| Fused Plasma Torpedo Launcher | Capital | 2-12/30/60 | 4-24/60/120 km | 1/2 | 30D* |
- Fused Plasma Torpedo Launcher: Blast Radius: 1/3/5 Space; Damage: 30D/20D/10D