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Togruta

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Revision as of 00:16, 29 September 2009 by imported>Bsdoblivion (Created page with 'Togruta<br />Home Planet: ShiliAverage Togruta. Dexterity 2D+2, Knowledge 2D+1, Mechanical 2D, Perception 2D+1, Strength 1D+2, Technical 2D.<br />Attribute Dice: 13D<br />DEXTER…')
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Togruta
Home Planet: ShiliAverage Togruta. Dexterity 2D+2, Knowledge 2D+1, Mechanical 2D, Perception 2D+1, Strength 1D+2,

Technical 2D.
Attribute Dice: 13D
DEXTERITY 2D/4D+2
KNOWLEDGE 2D/4D+1
MECHANICAL1D/4D
PERCEPTION 2D/4D+1
STRENGTH 1D/3D+2
TECHNICAL 1D/4D
Special Abilities:Camoflage: Togruta characters possess colorful skin patterns which help them blend in with natural

surroundings (much like the stripes of a tiger). This provides them with a +2 pip bonus to Hide skill

checks.Spatial Awareness: Using a form of passive echolocation, Togruta can sense their surroundings. If

unable to see, a Togruta character can attempt a Moderate Search skill check. Success allows the

Togruta to perceive incoming attacks and react accordingly (by making defensive rolls).
Story Factors:Believed to be Venomous: Although they are not poisonous, it is a common misconception by other species

that Togruta are venomous.Group Oriented: Togruta work well in large groups, and individualism is seen as abnormal within their

culture. When working as part of a team to accomplish a goal, Togruta characters are twice as effective

as normal characters (ie, they contribute a +2 pip bonus instead of a +1 pip bonus when aiding in a

combined action; see the rules for Combined Actions on pages 82-83 of SWD6).
Move: 10/12Size: Unlisted (Medium)