Star Trek Emplaced Phaser

Name: Emplaced Phaser
Model: Starfleet Emplaced Phaser
Type: Anti-Starship Weapon
Scale: capital (due to power output)
Length: up to 50 meters
Skill: Vehicle Blasters
Crew: 0 - 1
Ammo: Micro Fusion Generator
Body: 2D
Shields: varies based on type
Fire Control: 3D+1
Rate of Fire: 6
Range: 1-30/100/300 km
Damage: varies based on type
| Type | Damage | Shields |
| Type X | 6D+2 | 1D |
| Type XI | 7D+1 | 1D |
| Type XII | 8D | 1D+1 |
| Type XIII | 8D+2 | 1D+1 |
| Type XIV | 9D+1 | 1D+2 |
| Type XV | 10D | 1D+2 |
| Type XVI | 10D+2 | 2D |
| Type XVII | 11D+1 | 2D |
| Type XVIII | 12D | 2D+1 |
Game Notes:
- Automation Skill Ratings range from 1D - 5D.
| Firing Modes | Effect |
| Standard Beam | Standard base damage |
| Continuous Beam | Fire Control: 5D+1; Rate of Fire is 3 |
| Pulse Beam | Damage +1D; Fire Control: 2D+1 |
| Wide Beam | Range: @ 20%; Damage: @ 50%; Fire Control: 5D; Rate of Fire is 3; Beam is 10 times the "Type" in meters. |
Description: Commonly used in automated defense perimeters, for planetary defense against starships, and as protection for crucial ground installations or positions, the emplaced phaser is one of Starfleet's most powerful non-starship-based weapons. It consists of a large base, a tower and a spherical "turret" on top of the tower with a phaser array wrapping all the way around its equator, thus allowing it to bring the beam to bear on a target anywhere around the weapon. An emplaced phaser can Multifire. An onboard microfusion generator powers the weapon (including its shields). Game Masters can use the statistics for this weapon for similar weapons fielded by other governments.
Source:
- Star Trek RPG Dominion War Sourcebook (page 84)
- thedemonapostle