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Tears of the Fallen

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Revision as of 08:43, 9 December 2010 by imported>Thedemonapostle (Created page with "<p style="text-align:right">'''thumb'''</p> '''Tears of the Fallen''' Craft-Ancient Alien Destroyer Type-Alien Destroyer/Carrier Scale-Death Star Len...")
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Tears of the Fallen

Craft-Ancient Alien Destroyer

Type-Alien Destroyer/Carrier

Scale-Death Star

Length-3,613 meters

Auto Pilot Skill-capital ship pilot 4D+2; capital ship shields 4D+2; sensors 4D+2; planetary systems 4D+2; astrogation 4D+2

Crew-1,953

-Gunners-1,660

Passengers-10,000

-Troops-25,000

Cargo Capacity-50,000 metric tons

Consumables-5 years

Hyperdrive-x1

Hyperdrive Back up-x3

Nav Computer-yes

Maneuverability-1D

Space-12

Atmosphere-450; 1300kmh

Hull-14D

Shields-1D


Sensors

-Passive-150/2D

-Scan-200/3D

-Search-250/4D

-Focus-10/5D


Weapons

-Name-6 Assault Destroyer Class Mauler Devices (sets of 2 fire linked)

-Fire Arc-fore

-Crew-60

-Scale-capital

-Skill-capital ship gunnery

-Fire Control-2D

-Space Range-1-50/75/150

-Atmosphere Range-100-5,000/7,500/15,000 meters

-Damage-16D


-Name-100 Assault Missile Launchers

-Fire Arc-50 port; 50 starboard

-Crew-5 each

-Scale-capital

-Skill-capital ship gunnery

-Fire Control-3D

-Space Range-3-100/200/300

-Atmosphere Range-300-10,000/20,000/30,000 meters

-Ammo-250 each

-Damage-15D (10D if replaced with modern warhead missiles at a cost of 3000 credits per missile)


-Name-100 Light Energy Compression Acceleration Cannons

-Fire Arc-50 port; 50 starboard

-Crew-1 each

-Scale-star fighter

-Skill-starship gunnery

-Fire Control-5D

-Space Range-3-15/35/75

-Atmosphere Range-300/1,500/3,500/7,500 meters

-Damage-5D


-Name-100 Singularity Projectors (use rules for tractor beams)

-Fire Arc-25 port; 25 starboard; 25 fore; 25 aft

-Crew-10 each

-Scale-star fighter

-Skill-starship gunnery

-Fire Control-6D

-Space Range-5/10/15

-Atmosphere Range-will not work inside an atmosphere

-Damage-15D


Notes-

  • Ship is greater than 25,000 years old and is prone to several random system failures
  • It is completely immune to ionization damage
  • Main Power system is a contained black hole which is the reason for the ship’s scale
    • The singularity is contained behind a powerful, self sustaining isolation containment field.
  • Sensors cannot identify individual life form types
  • Cargo hold is 150 meters wide by 150 meters length by 25 meters height
  • Hallways are 5 meters in height and uses circular iris style doors
    • All doors are considered blast door strength (6D)
  • Ship has landing gear
  • Star fighter compliment - 300 star fighters
    • 30 launch bays
    • 10 star fighters per slot
    • each slot is 18.5 meters wide by 20.5 meters long



Author's Note - I designed this ship under the premise that the creators were fearless warriors that never retreated in battle. This is shown by the fact there is no rear offensive capabilities. I should also point out the Light Energy Compression Cannons are designed to be used as point defense weapons, and not as an anti-starfighter weapon. I understand that the ship is death star scale without a death star scale weapon. My idea behind this was the massive power needed to charge and fire the primary cannons every round. The Singuilarity Projectors are simply tranfering small amounts of the gravitational pull of the black hole contained within and act as superior form of a tractor beam. One major item to note is there is a black hole contained with in the ship, and as the creators took the ship into battle alone as a carrier and if it came down to the point where the ship was going to be destroyed they felt releasing a black hole in enemy territory and trapping all nearby ships within its gravity was an acceptable trade for the loss of one of its destroyers.