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Sharu

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Revision as of 23:55, 28 September 2009 by imported>Bsdoblivion (Created page with 'SharuAverage Sharu. Dexterity 2D, Knowledge 2D+1, Mechanical 2D, Perception 1D+1, Strength 2D, Technical 2D+1.<br />Home Planet: Rafa V<br />Attribute Dice: 12D<br />DEXTERITY 1…')
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SharuAverage Sharu. Dexterity 2D, Knowledge 2D+1, Mechanical 2D, Perception 1D+1, Strength 2D, Technical

2D+1.
Home Planet: Rafa V
Attribute Dice: 12D
DEXTERITY 1D+1/4D
KNOWLEDGE 1D+2/4D+1
MECHANICAL 1D+1/4D
PERCEPTION 1D/3D+1
STRENGTH 1D+1/4D
TECHNICAL 1D+2/4D+1
Special Abilities:Martial Arts: Sharu characters begin play with two extra skill dice, which they must assign to the

Martial Arts skill as presented in the "Rules of Engagement" supplement. If this supplement is

unavailable, these extra dice must be assigned to the Brawling and Brawling Parry skills.Sharu Technology: Sharu technology is incredibly advanced. When attempting to use Sharu technology,

beings of other species suffer a -2D penalty. If a character takes the time to learn Scholar: Sharu

Technology to a level of 6D or higher, this penalty is negated. This skill can only be learned from a

Sharu, or a non-Sharu character who meets this requirement.
Move: 10/12
Size: Unlisted, but likely @1.8 meters tall on average.
Shi’idoShi’ido come from the planet Shi’dar in the outer rim. They are a small race of shape-shifting aliens,

destined to wander the galaxy in hope of finding the “Nar’tak da Shi’ido”, or “Life of the Shi’ido.”

Once found, it is rumored to be able to refertilize their barren wasteland of a planet. They can shift

their appearance to any object they have seen within the last 72 hours. They cannot shift into anything

mechanical, such as guns or anything with moving parts.
Shi’ido
Attribute Dice: 12D
Dexterity: 2D/4D
Knowledge: 2D/4D
Mechanical: 2D/3D+1
Perception: 2D/4D
Strength: 2D/4D
Technical: 1D/3D
Move: 10/11Size: Depends on their form.