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MicroThrust Portable Computer

From Episode D6: Star Wars D6 Wiki
Revision as of 14:54, 17 April 2016 by imported>ABCoLD (Updated formatting, added description and a gameplay note)


Model: MicroThrust Portable Computer
Type: Portable computer
Skill: Computer programming/repair
Cost: To calculate the price of a portable add the cost of the power to the cost of the memory.
Availability: F<ref>Homebrew Rule: Gamemasters could consider this equipment to have an availability of 2, F. (With more powerful machines being perhaps more rare.)</ref>
Power: The power ratings range from 0D to 5D. A character using a portable adds the machine’s power to hi computer programming/repair roll. Power cannot be upgraded – a new computer has to be bought for more power.

0D Power 5,000 Credits
1D Power 10,000 Credits
2D Power 25,000 Credits
3D Power 35,000 Credits
4D Power 45,000 Credits
5D Power 55,000 Credits

Memory: A portable comes equipped with 5D of memory. Each additional 1D costs 500 Credits. Memory can be upgraded by paying the cost of the additional memory. Maximum memory is 20D.
Description: Portable computers, or portables, are a significant advancement over pocket computers. They allow the user to prepare and write programs to use against other computers. Although Droids can often serve the function of portables, they're often not available for the task. A portable can fit into a backpack
There are many portables on the market; one of the most popular is the MicroThrust line. These machines are specifically designed for computer intrusions and are equipped with a vast array of interface ports so the user doesn't have to carry around a dozen cable adaptors.
Source: Cracken’s Rebel Field Guide, page 10 - WEG40046