Technical Skills
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Technical Skills
Technical stands for "technical aptitude" and represents a character's innate knowledge of how to take apart, repair and modify things. A character with a high Technical attribute can take apart a droid to repair a malfunction, fix a busted drive system on a landspeeder, and modify a blaster to have a longer range. Technical also reflects a character's knowledge of healing and medicine, his skill at setting explosives, and his ability to figure out electronic security systems. Characters with a low Technical have trouble changing a power pack on a blaster pistol.
Using Repair Skills Improving Vehicles, Vessels and Weapons
- Aquatic Vehicle Engineering
- Aquatic Vehicle Repair
- Archaic Gun Repair
- Armor Design
- Armor Repair
- Battle Station Engineering
- Battle Station Repair
- Battle Station Weapon Engineering
- Battle Station Weapon Repair
- Blaster Artillery Engineering
- Blaster Repair
- Blaster Engineering
- Bowcaster Repair
- Bow Repair
- Capital Ship Engineering
- Capital Ship Repair
- Communications Repair
- Computer Engineering
- Computer Programming/Repair
- Construction
- Cyborg Technology
- Demolitions
- Droid Engineering
- Droid Repair
- Encryption
- Engineering
- First Aid
- Ground Vehicle Engineering
- Ground Vehicle Repair
- Holorecorder Repair
- Hover Vehicle Engineering
- Hover Vehicle Repair
- Jet Pack Engineering
- Jet Pack Repair
- Lightsaber Repair
- Machinery Repair
- Medicine
- Melee Weapon Construction
- Melee Weapon Repair
- Musical Instrument Repair
- Powersuit Repair
- Prosthetic Design
- Prosthetic Repair
- Repulsorlift Engineering
- Repulsorlift Repair
- Rocket Pack Repair
- Sailed Nautical Vessel Repair
- Security.
- Space Transports Engineering
- Space Transports Repair
- Starfighter Engineering
- Starfighter Repair
- Starship Weapon Engineering
- Starship Weapon Repair
- Swoop Engineering
- Swoop Repair
- Walker Engineering
- Walker Repair