Centauri Republic Centurion Class Cruiser

Centurion Class Attack Cruiser
Craft: Centauri Republic Centurion Class Attack Cruiser
Type: cruiser
Scale: capital
Length: 356.5 meters
Skill: capital ship pilot
Crew: 59
Crew Skill: Astrogation: 4D+2; Capital Ship Pilot: 4D+2; Capital Ship Gunnery: 3D; Communications: 4D+2; Sensors: 4D+2; Starship Gunnery: 3D; Planetary Systems: 4D+2; Tactics: 4D+2; Command: 4D+2
Passengers: 0
Cargo Capacity: 0
Consumables: 3 months
Hyperdrive: x2
Nav Computer: yes
Maneuverability: 1D+2
Space: 10
Hull: 3D+1
Sensors
- Passive: 70/2D+1
- Scan: 140/3D+1
- Search: 210/4D+1
- Focus: 7/5D+1
Weapons
- 2 Battle Lasers
- Fire Arc: fore
Crew: 2
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-15/35/75
Damage: 810D
- 3 Matter Cannons
- Fire Arc: fore
Crew: 2
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Damage: 4D+1
- 11 Particle Arrays
- Fire Arc: 5 fore, 3 port, 3 starboard
Crew: 2
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-8/15/25
Damage: 5D
Prefect Class Armored Cruiser
Craft: Centauri Republic Prefect Class Armored Cruiser
Type: cruiser
Scale: capital
Length: 356.5 meters
Skill: capital ship pilot
Crew: 49
Crew Skill: Astrogation: 4D+2; Capital Ship Pilot: 4D+2; Capital Ship Gunnery: 3D; Communications: 4D+2; Sensors: 4D+2; Starship Gunnery: 3D; Planetary Systems: 4D+2; Tactics: 4D+2; Command: 4D+2
Passengers: 20
Cargo Capacity: 20 metric tons
Consumables: 2 months
Hyperdrive: x2
Nav Computer: yes
Maneuverability: 1D
Space: 8
Hull: 3D+1
Sensors
- Passive: 50/1D+2
- Scan: 100/2D+2
- Search: 150/3D+2
- Focus: 5/4D+2
Weapons
- 3 Battle Lasers
- Fire Arc: fore
Crew: 2
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-15/35/75
Damage: 10D
- 3 Matter Cannons
- Fire Arc: fore
Crew: 2
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Damage: 4D+1
- 11 Particle Arrays
- Fire Arc: 5 fore, 3 port, 3 starboard
Crew: 2
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-8/15/25
Damage: 5D
Description
A relatively small ship for its capabilities, the Centurion has earned a reputation for swift, deadly strikes in hostile territory in its more than 300 year history. Equipped with battle lasers and the venerable matter cannon, the Centurion masses more firepower than even the Altarian, but it is not as long ranged and so has to settle for brief skirmishes near Centauri space or outposts rather than lengthy campaigns far away from the Republic. Most enemies are not expecting such a barrage from a ship this size, or one that is adorned so aesthetically.
Often accused of trying to punch above its weight, the only effective variant of the Centurion is the Prefect. It is refitted with revised weapon systems that are all designed to allow it to engage much larger vessels with a higher degree of success. The result is somewhat convincing, as the extra armor plating and increased power of the battle lasers removes two of the Centurion’s greatest weaknesses – survivability and knock-out punch weapons. It shows a degree of weakness against enemy fighters, but so long as either craft is deployed with a number of escorting Sentri's they should do well in most situations.
Source
Babylon 5: Ships of the Galaxy (pages 46-47); thedemonapostle