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Minbari Federation Flyer Class Combat Fighter

From Episode D6: Star Wars D6 Wiki
Revision as of 01:21, 9 February 2014 by imported>Thedemonapostle

Flyer Class Combat Fighter

Craft: Minbari Federation Flyer Class Combat Fighter
Type: combat fighter
Scale: starfighter
Length: 29.1 meters
Skill: starfighter pilot
Crew: 1
Crew Skill: Astrogation: 5D; Communications: 5D; Sensors: 5D; Starfighter Pilot: 5D; Starship Gunnery: 3D+2; Planetary Systems: 5D; Tactics: 5D
Passengers: 3
Cargo Capacity: 3 metric tons
Consumables: 3 weeks
Nav Computer: yes
Maneuverability: 6D
Space: 12
Atmosphere: 450; 1,300 kmh
Hull: 4D+1
Sensors

  • Passive: 120/4D
  • Scan: 240/5D
  • Search: 360/6D
  • Focus: 12/7D

Weapons

  • Light Fusion Cannon
Fire Arc: fore
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 3D
Space Range: 1-3/12/25
Atmosphere Range: 10-300/1,200/2,500m
Damage: 3D+1
  • Minbari Jamming Suite
Fire Arc: all
Crew: 1
Skill: sensors
Range: 1-25/50/100
Effect: Enemy Fire Control and Sensors -3D+1

Notes

  • Minbari Jamming Suite: The countermeasure and stealth-enhancing technology of Minbari vessels is the most advanced of the Younger Races. While active, the Minbari jamming suite makes it incredibly difficult for enemy ships to pin down the location of the Minbari craft. Note that a craft equipped with a Minbari jamming suite does not suffer any of these problems when targeting another craft (even if that craft also has a Minbari jamming suite).
  • Minbari Flight Computer: The computer systems built into most Minbari spacecraft are incredibly advanced, to the point where an authorized passenger simply need state where he wants to go and the vessel will simply take him there by the most expedient route, avoiding any dangers and hazards automatically. The flight computer is so advanced that it can even fulfill most combat operations successfully, with minimal input from its passengers. The Minbari flight computer may be activated during any order, though most Minbari vessels with one installed will have it permanently active. As long as it is activated, the craft may ignore any impaired penalties due to damaged control or crew areas. In addition, any Operations checks, Pilot checks or attack rolls may be made by the flight computer (4D+2).

Halan'vir Class Passenger Flyer

Craft: Minbari Federation Halan'vir Class Passenger Flyer
Type: passenger flyer
Scale: starfighter
Length: 29.1 meters
Skill: starfighter pilot
Crew: 1
Crew Skill: Astrogation: 4D; Communications: 4D; Sensors: 4D; Starfighter Pilot: 4D; Starship Gunnery: 3D; Planetary Systems: 4D; Tactics: 4D
Passengers: 30
Cargo Capacity: 15 metric tons
Consumables: 3 weeks
Nav Computer: yes
Maneuverability: 6D
Space: 10
Atmosphere: 450; 1,300 kmh
Hull: 4D+1
Sensors

  • Passive: 120/4D
  • Scan: 240/5D
  • Search: 360/6D
  • Focus: 12/7D

Weapons

  • Minbari Jamming Suite
Fire Arc: all
Crew: 1
Skill: sensors
Range: 1-25/50/100
Effect: Enemy Fire Control and Sensors -3D+1

Notes

  • Minbari Jamming Suite: The countermeasure and stealth-enhancing technology of Minbari vessels is the most advanced of the Younger Races. While active, the Minbari jamming suite makes it incredibly difficult for enemy ships to pin down the location of the Minbari craft. Note that a craft equipped with a Minbari jamming suite does not suffer any of these problems when targeting another craft (even if that craft also has a Minbari jamming suite).
  • Minbari Flight Computer: The computer systems built into most Minbari spacecraft are incredibly advanced, to the point where an authorized passenger simply need state where he wants to go and the vessel will simply take him there by the most expedient route, avoiding any dangers and hazards automatically. The flight computer is so advanced that it can even fulfill most combat operations successfully, with minimal input from its passengers. The Minbari flight computer may be activated during any order, though most Minbari vessels with one installed will have it permanently active. As long as it is activated, the craft may ignore any impaired penalties due to damaged control or crew areas. In addition, any Operations checks, Pilot checks or attack rolls may be made by the flight computer (4D+2).

Description

The most common Minbari spacecraft seen outside of heavily travelled space lanes, the combat flyer is a small but extremely potent vessel. Like a fighter craft, it is armed with a fusion cannon system for defense. In the hands of a skilled pilot, the flyer can easily be a match for many of the frontline fighters used by other races. It is designed primarily to ensure the safe passage of individuals through space and its highly intelligent computer system allows a completely unskilled passenger to simply inform the flyer of the destination and all navigational, docking procedures and even combat maneuvers – if desired – are performed for them.

For those that do not expect to face combat, or simply wish to move larger numbers of passengers from ship to ship or planet to orbit, the older and more luxurious Halan’vir passenger flyer is better suited. Designed for up to a few dozen passengers and piloted either manually or by computer, it is rarely seen outside of Minbari space – as it would be easily destroyed by the simplest of fighters.

Source

Babylon 5: Ships of the Galaxy (page 41); thedemonapostle