Shadows Hunter Class

Craft: Shadows Hunter
Type: seek and destroy vessel
Scale: capital
Length: 600 meters
Skill: capital ship pilot
Crew: 1
Crew Skill: Astrogation: 3D+2; Capital Ship Pilot: 3D+2; Capital Ship Gunnery: 3D+2; Communications: 3D+2; Sensors: 3D+2; Planetary Systems: 3D+2; Tactics: 3D+2; Command: 3D+2
Passengers: 0
Cargo Capacity: none
Consumables: 30 months
Hyperdrive: x0.5
Nav Computer: yes
Maneuverability: 3D+1
Space: 7
Atmosphere: 350; 1,000 kmh
Hull: 5D+1
Stealth: 2D+1
Sensors
- Passive: 120/4D
- Scan: 240/5D
- Search: 360/6D
- Focus: 12/7D
Craft Carried: 18 Shadow Fighters
Weapons
- Molecular Slicing Beam
- Fire Arc: fore
Crew: 1
Scale: death star
Skill: capital ship gunnery
Fire Control: 8D
Space Range: 1-20/40/100
Damage: 6D+2
Notes
- Living Ship: The Vorlons and Shadows are masters of bio-technology, to the extent that they are able to construct (or perhaps grow) spacecraft that are actually sentient and aware. It is able to make intelligent decisions for itself. It is able to execute up to five orders per turn. It has a skill rating of 14D+1 for all ship skills. If this special ship trait is ever neutralized, the craft must have its command functions taken over; else it becomes merely a drifting hulk.
- Shadow Pilots: The skill of a Shadow ship is partly dependent on the abilities of the living pilot bound inside, although the Shadow’s advanced technologies and augmentations mean that almost anyone can be turned into the brain of a lethal killing machine. Its skills are similarly equal to 3D+1 + the skill of the pilot. For most ships, this works out as an average of 7D+1 for skill checks.
- Shadow Jump: The Shadows’ understanding of hyperspace is unrivaled even by the Vorlons. Their craft may phase in and out of hyperspace seemingly at will, without creating a visible jump vortex.
- Shadow Scream: A Shadow ship emits a partially psychic screech when it wishes to do so, unsettling nearly anyone who ‘hears’ it. When a Shadow ship ‘screams’ anyone within Close range of it must immediately make a Willpower check, difficulty 15 or suffer a –2D penalty to all rolls in the next round. A ship’s crew can only be affected once per encounter in this way.
Description: There was only one confirmed sighting of this sleek, deadly Shadow vessel in the time when the Shadows were still lurking throughout the galaxy. This sighting was actually reported after the Shadows had been driven from the galaxy, meaning that there could be more Shadows lurking about even after their exodus. The experiences of Captain Gideon indicated that the Shadow hunter must have been some new type of test vessel that melded human and Shadow technology.
Using the same biotechnology as other Shadow craft, the Shadow hunter slides through space with considerable speed and agility. Its strangely sweeping shape possesses ferocious, if not short-ranged, offensive capabilities surrounding a smaller version of the molecular slicer beam found on the larger ships from the Shadow War. It could be said that hunters seem to actually take pleasure from the chase, known to pursue lone spacecraft halfway across known space just for the satisfaction of the kill – hence the name they have been given.
Source: Babylon 5: Ships of the Galaxy (pages 82-83); thedemonapostle