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Centauri Republic Razik Class Light Fighter

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Name: Razik
Craft: Centauri Republic Razik Class Light Fighter
Type: light fighter
Scale: starfighter
Length: 33.37 meters
Skill: starfighter pilot
Crew: 1
Crew Skill: Astrogation: 4D+2; Communications: 4D+2; Sensors: 4D+2; Starfighter Pilot: 4D+2; Starship Gunnery: 3D; Planetary Systems: 4D+2; Tactics: 4D+2
Passengers: 0
Cargo Capacity: 9kg
Consumables: 1 week
Nav Computer: yes
Maneuverability: 6D
Space: 12
Atmosphere: 450; 1,300 kmh
Hull: 3D
Sensors

  • Passive: 20/0D+2
  • Scan: 40/1D+2
  • Search: 60/2D+2
  • Focus: 2/3D+2

Weapons

  • Light Particle Gun
Fire Arc: fore
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 1D
Space Range: 1-8/15/25
Atmosphere Range: 10-800/1,500/2,500m
Damage: 1D

Description: The forerunner of the Sentri, the Razik is rarely seen in frontline fleets in the 23rd Century. They are inexpensive and easily replaceable as there are several thousand in storage in naval yards all across the Republic. They take up no more room in a hangar, but also no less. They are not difficult to pilot, even at their increased speeds and with a lack of internal inertial dampeners to deal with the increased Gs. Even with all of this going against them, there are still some captains that request the venerable little dogfighter over the newer models every time.

It possesses a greater agility to the Sentri but is inferior in nearly every other way, making it unsuitable when matched against most current fighters of other races. They lack powerful weaponry to wield against any sort of non-fighter craft, but when aimed at an enemy fighter’s cockpit or fusion junction – a very feasible feat when crewed by veteran pilots – the Razik can mount a fearsome anti-fighter defense of Centauri warships.

Source: Babylon 5: Ships of the Galaxy (page 58); thedemonapostle