Minbari Federation Troligan Class Cruiser

Name: Troligan
Craft: Minbari Federation Troligan Class Armored Cruiser
Type: cruiser
Scale: capital
Length: 1,000 meters
Skill: capital ship pilot
Crew: 110
Crew Skill: Astrogation: 5D; Capital Ship Pilot: 5D; Capital Ship Gunnery: 3D+2; Communications: 5D; Sensors: 5D; Starship Gunnery: 3D+2; Planetary Systems: 5D; Tactics: 5D; Command: 5D
Passengers: 140
Cargo Capacity: 50 metric tons
Consumables: 35 months
Hyperdrive: x1
Nav Computer: yes
Maneuverability: 0D+2
Space: 7
Hull: 5D+2
Sensors
- Passive: 40/1D+1
- Scan: 80/2D+1
- Search: 120/3D+1
- Focus: 4/4D+1
Craft Carried: 4 Flyers
Weapons
- 2 Neutron Laser Cannons
- Fire Arc: fore
Crew: 2
Scale: capital
Skill: capital ship gunnery
Fire Control: 5D
Space Range: 1-15/35/75
Damage: 7D
- 13 fusion cannons
- Fire Arc: 4 fore, 3 port, 3 starboard, 3 aft
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 5D
Space Range: 1-3/12/25
Damage: 6D+2
- Minbari Jamming Suite
- Fire Arc: all
Crew: 1
Skill: sensors
Range: 1-25/50/100
Effect: Enemy Fire Control and Sensors -3D+1
Notes
- Minbari Jamming Suite: The countermeasure and stealth-enhancing technology of Minbari vessels is the most advanced of the Younger Races. While active, the Minbari jamming suite makes it incredibly difficult for enemy ships to pin down the location of the Minbari craft. Note that a craft equipped with a Minbari jamming suite does not suffer any of these problems when targeting another craft (even if that craft also has a Minbari jamming suite).
- Minbari Flight Computer: The computer systems built into most Minbari spacecraft are incredibly advanced, to the point where an authorized passenger simply need state where he wants to go and the vessel will simply take him there by the most expedient route, avoiding any dangers and hazards automatically. The flight computer is so advanced that it can even fulfill most combat operations successfully, with minimal input from its passengers. The Minbari flight computer may be activated during any order, though most Minbari vessels with one installed will have it permanently active. As long as it is activated, the craft may ignore any impaired penalties due to damaged control or crew areas. In addition, any Operations checks, Pilot checks or attack rolls may be made by the flight computer (4D+2).
Description: It is rare for a ship of this size to possess such relatively weak armament, even for a ship primarily designed to simply soak damage. Built with redundant bulkheads, secondary airlocks and gravitic shielding and are rarely crewed by anyone except the brave and adventurous, the Troligan can withstand a huge amount of punishment. While not self-destructive by any means, it is a large target built to last longer than the enemies trying to focus on it.
The cruiser was designed to close range with an enemy fleet while carving into them and, supported by longer-ranged warcruisers and fighters, wreak havoc and throw opponents into confusion as the other Minbari ships break them apart. With its limited jamming capabilities, Troligan Alyts often have to rely more on their thick armor and defensive measures, something that goes against a lot of Minbari philosophy except in certain circles of the warrior caste who live for the risks in combat.
Source: Babylon 5: Ships of the Galaxy (pages 39-40); thedemonapostle