Wraith Scout Ship


Wraith Scout Ship
Craft: Wraith Scout Vessel
Type: Scout Vessel/Shuttle
Scale: starfighter
Length: 34 meters (~110 feet)
Skill: space transports
Crew: 1
Crew Skill: varies
Passengers: 25 wraith
Cargo Capacity: 25 metric tons
Consumables: varies
Hyperdrive: x31.3
Nav Computer: yes
Maneuverability: 3D
Space: 8
Atmosphere: 365; 1050kmh
Hull: 6D
Sensors
- Passive: 25/1D+1
- Scan: 50/2D
- Search: 75/2D+2
- Focus: 3/3D+1
Weapons
- Two Wraith Pulse Energy Weapons
- Fire Arc: front
Crew: 1
Scale: starfighter
Skill: starship gunnery
Fire Control: 5D
Space Range: 1-15/30/60
Atmosphere Range: 100-1,500/3,000/6,000m
Ammo: unlimited
Rate of fire: 5
Damage: 8D
Notes
- Consumables: If piloted by the Wraith, the consumables are based upon how many passengers the crew “consumes”. If piloted by non-Wraith, then the consumables rating is 0 as no food is on board the Scout Ship, unless the non-Wraith crew brings consumables aboard.
- Hyperdrive: The Wraith hyperdrive is highly inefficient. As such the scout ship must stop every 1D days to regenerate damages from traveling through hyperspace.
- Hull: The ship's hull is regenerative. Use standard natural healing rules on page 98 of the Star Wars Core Rulebook 2nd Ed (Revised) for healing rates and rules. Use half of the ship's Hull code (6D/2=3D) as the strength of the ship for the purposes of healing. A Very Difficult capital ship repair roll will double the healing speed. A maximum of five repair roles can be made.
Capsule
A Wraith scout ship is a relatively small vessel used by the Wraith. Larger than the Dart and Puddle jumper, the vessel functions in a role similar to a Goa'uld tel'tak, serving as a scout, shuttle, and cargo vessel. The vessel appears to be hyperspace capable, but it is unknown what sort of range it has. It is unknown if it requires a Wraith to pilot the vessel, much as how the Wraith hive ships require a Wraith to interact with the neural interface. It was used to transport a Wraith Queen to Atlantis during the brief alliance between Atlantis and a hive ship and later used by Michael Kenmore and John Sheppard, Ronon and McKay to the Daedalus during the Battle of the Void. (ATL: "Aurora", "Allies", "No Man's Land")
This class of ship was seen transporting Todd and Teyla Emmagan to the Primary's hive ship in 2008. (ATL: "The Queen")
Some time later, a scout ship shuttled Todd's delegation aboard the Daedalus, landing in an F-302 hangar bay. When Todd locked the human vessel in a collision course in an attempt to destroy the Attero device during the Battle of M6H-987, he and the rest of the Wraith escaped in the scout ship. (ATL: "First Contact", "The Lost Tribe")