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Vor'cha Class

From Episode D6: Star Wars D6 Wiki
Revision as of 15:20, 17 November 2012 by imported>Thedemonapostle
File:Vor’cha Class.jpg

Name: Vor’cha Class
Craft: Klingon Vor’cha Class Heavy Warship
Type: Dreadnought
Class: Vor’cha
Scale: capital
Length: 481.32 x 341.76 x 106.87 meters
Decks: 22
Mass: 2,238,000 metric tons
Skill: capital ship pilot: Klingon systems
Crew Skill: varies
Autopilot Skill: sensors: 1D+1; pilot: 1D; shields: 1D; communications: 1D; command: 0D+2; gunnery: 1D+2
Crew: 1,900
Skeleton: 1/+15; 3/+10; 5/+5
Passengers: 250
Max Life Support: 7,350
Cargo Capacity: 166,000 metric tons
Consumables: 2 years
Warp Drive

  • Cruise: 6
  • Max Cruise: 8
  • Max Speed (12 Hours Max): 9.6

Nav Computer: yes

  • Astrogation Bonus: 0D+2

Computer Cores: 2

  • Computer Programming Bonus: 3D+1

Maneuverability: 2D+2
Speed

  • Cautious: 3
  • Cruising (Maneuverability -1D): 5
  • High Speed (Maneuverability -2D): 10
  • All Out - Maximum (Maneuverability -3D): 15
  • Atmosphere: 365; 1,050kmh

Defenses

  • Hull: 3D+2
  • Structural Integrity Field: 2D+2
    • Primary Back-up Structural Integrity Field: 1D+1
      • Secondary Back-up Structural Integrity Field: 1D+1
  • Shields: 3D+1 per arc
    • Maximum Shield Power: 5D per arc
    • Back-up Shields: 1D+1

Sensors

  • Passive: 50/3D+1
  • Scan: 157/4D
  • Search: 200/4D+2
  • Focus: 15/5D+1

Cloaking Systems: 10D
Navigational Deflector

  • Range: 1-2/5/15
  • Accuracy: 3+D2

Weapons

  • 1 Type XIII Disruptor Cannon
Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1-3/10/30
Atmosphere Range: 1-30/100/300km
Ammo: energy based
Rate of fire: 5
Fire Modes: standard, pulse
Shield Penetration: 1D+1
Damage: 9D+1
  • 17 Type X Disruptor Cannons
Fire Arc: 1 aft, 5 dorsal, 5 ventral, 3 starboard, 3 port
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1-3/10/30
Atmosphere Range: 1-30/100/300km
Ammo: energy based
Rate of fire: 3
Fire Modes: standard, pulse
Shield Penetration: 1D+1
Damage: 7D+1
  • 3 Torpedo Launchers
Fire Arc: 2 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 2-35/150/405
Atmosphere Range: 15-350/1,500/4,050km
Ammo: 200 Type II Photon Torpedoes
Rate of fire: 10
Fire Modes: spread
Shield Penetration: 1D+1
Damage: 6D+2
  • 2 Tractor Beams
Fire Arc: 1 aft, 1 in the shuttle bay
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1/2/3
Atmosphere Range: 2/4/6km
Ammo: energy based
Rate of fire: 1 target per emitter per round
Fire Modes: single shot
Shield Penetration: N/A
Strength: 7D

Compliment

  • Shuttle Craft: 8
  • Shuttle Pods: 4
  • Probes: 40
  • Escape Pods: 160
    • Capacity: 8 persons per pod

Transporters

  • Personnel: 4
    • Range: 1-10/20/40
    • Capacity: 6 persons
    • Accuracy: 1D+2
  • Cargo: 4
    • Range: 1-10/20/40
    • Capacity: 400kg
    • Accuracy: 1D+1
  • Emergency: 4
    • Range: 1-5/10/15
    • Capacity: 20 persons
    • Accuracy: 2D

Science Systems: science skills +0D+1
Medical Facility: first aid +0D+1

Source: Ship Recognition Manual vol 3 (pages 96-98)