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Ferengi D'Kora Class

From Episode D6: Star Wars D6 Wiki
Revision as of 15:11, 17 November 2012 by imported>Thedemonapostle
File:Ferengi D’Kora Class.jpg

Name: Ferengi D’Kora Class
Craft: Ferengi D’Kora Marauder
Type: Cruiser
Class: D’Kora
Scale: capital
Length: 392.28 x 308.15 x 88 meters
Decks: 22
Mass: 2,270,000 metric tons
Skill: capital ship pilot: Ferengi systems
Crew Skill: varies
Autopilot Skill: sensors: 1D+1; pilot: 1D; shields: 1D; communications: 1D; command: 0D+2; gunnery: 1D
Crew: 450
Skeleton: 1/+15; 3/+10; 5/+5
Passengers: 300
Max Life Support: 6,250
Cargo Capacity: 400,000 metric tons
Consumables: 2 years
Warp Drive

  • Cruise: 6
  • Max Cruise: 8.2
  • Max Speed (12 Hours Max): 9.1

Nav Computer: yes

  • Astrogation Bonus: 0D+1

Computer Cores: 2

  • Computer Programming Bonus: 3D+1

Maneuverability: 3D
Speed

  • Cautious: 3
  • Cruising (Maneuverability -1D): 5
  • High Speed (Maneuverability -2D): 10
  • All Out - Maximum (Maneuverability -3D): 15

Defenses

  • Hull: 3D
  • Structural Integrity Field: 2D+1
    • Primary Back-up Structural Integrity Field: 1D
      • Secondary Back-up Structural Integrity Field: 1D
  • Shields: 2D+2 per arc
    • Maximum Shield Power: 4D per arc
    • Back-up Shields: 1D+1

Sensors

  • Passive: 50/2D
  • Scan: 157/2D+2
  • Search: 200/3D+1
  • Focus: 15/4D

Navigational Deflector

  • Range: 1-2/5/15
  • Accuracy: 3D+2

Weapons

  • 1 Type X Plasma Weapon Array
Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1-3/10/30
Atmosphere Range: 1-30/100/300km
Ammo: energy based
Rate of fire: 3
Fire Modes: standard, pulse
Shield Penetration: 0D
Damage: 7D+1
  • 2 Type IX Plasma Weapon Arrays
Fire Arc: 1 port, 1 starboard
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1-3/10/30
Atmosphere Range: 1-30/100/300km
Ammo: energy based
Rate of fire: 3
Fire Modes: standard, pulse
Shield Penetration: 0D
Damage: 6D+2
  • 2 Concealed Type VII Plasma Weapon Arrays
Fire Arc: 1 port, 1 starboard
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1-3/10/30
Atmosphere Range: 1-30/100/300km
Ammo: energy based
Rate of fire: 3
Fire Modes: standard, pulse
Shield Penetration: 0D
Damage: 5D+1
  • Torpedo Launcher
Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 2-30/100/300
Atmosphere Range: 15-300/1,000/3,000km
Ammo: 30 Type II Photon Torpedoes
Rate of fire: 6
Fire Modes: spread
Shield Penetration: 1D+1
Damage: 6D+2
  • 7 Tractor Beams
Fire Arc: 2 forward, 2 aft, 1 in each shuttle bay
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1/2/3
Atmosphere Range: 2/4/6km
Ammo: energy based
Rate of fire: 1 target per emitter per round
Fire Modes: single shot
Shield Penetration: N/A
Strength: 7D

Compliment

  • Shuttle Craft: 20
  • Probes: 40
  • Escape Pods: 200
    • Capacity: 8 persons per pod

Transporters

  • Personnel: 4
    • Range: 1-10/20/40
    • Capacity: 6 persons
    • Accuracy: 1D+2
  • Cargo: 4
    • Range: 1-10/20/40
    • Capacity: 1,600kg
    • Accuracy: 3D+1
  • Emergency: 4
    • Range: 1-5/10/15
    • Capacity: 24 persons
    • Accuracy: 2D+1

Science Systems: science skills +0D+1
Medical Facility: first aid +0D+1

Source: Ship Recognition Manual vol 1 (pages 157-159)