Intrepid Class

Name: Intrepid Class
Craft: Federation Intrepid Class Explorer
Type: Light Explorer
Class: Intrepid
Scale: capital
Length: 344.42 x 133.42 x 66.35 meters
Decks: 15
Mass: 700,000 metric tons
Skill: capital ship pilot
Crew Skill: varies
Autopilot Skill: sensors: 1D+2; pilot: 1D; shields: 1D; communications: 1D; command: 1D; gunnery: 1D+1
Crew: 150
Skeleton: 1/+15; 3/+10; 5/+5
Passengers: 65
Max Life Support: 3,550
Cargo Capacity: 66,000 metric tons
Consumables: 3 years
Warp Drive
- Cruise: 6
- Max Cruise: 9.6
- Max Speed (12 Hours Max): 9.975
Nav Computer: yes
- Astrogation Bonus: 0D+2
Computer Cores: 2
- Computer Programming Bonus: 5D+1
Maneuverability: 3D
Speed
- Cautious: 3
- Cruising (Maneuverability -1D): 5
- High Speed (Maneuverability -2D): 15
- All Out - Maximum (Maneuverability -3D): 18.4
- Atmosphere: 365; 1,050kmh
Defenses
- Hull: 2D
- Structural Integrity Field: 3D
- Primary Back-up Structural Integrity Field: 1D+1
- Secondary Back-up Structural Integrity Field: 1D+1
- Primary Back-up Structural Integrity Field: 1D+1
- Shields: 4D+2 per arc
- Maximum Shield Power: 6D+2 per arc
- Back-up Shields: 1D+1
Sensors
- Passive: 70/2D+1
- Scan: 175/3D
- Search: 240/4D+1
- Focus: 15/5D+2
Navigational Deflector
- Range: 1-2/5/15
- Accuracy: 3D+2
Weapons
- 4 Type X Phasers
- Fire Arc: forward
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-3/10/30
Atmosphere Range: 10-30/100/300km
Ammo: energy based
Rate of fire: 5
Fire Modes: standard, pulse, continuous, wide
Shield Penetration: 1D
Damage: 6D+2
- 7 Type X Phasers
- Fire Arc: 3 aft/port, 3 aft/starboard, 1 ventral
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 1-3/10/30
Atmosphere Range: 10-30/100/300km
Ammo: energy based
Rate of fire: 1
Fire Modes: standard, pulse, continuous, wide
Shield Penetration: 1D
Damage: 6D+2
- 4 Torpedo Launchers
- Fire Arc: 2 forward, 2 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D
Space Range: 2-35/150/405
Atmosphere Range: 15-350/1,500/4,050km
Ammo: 40 Type II; 10 Type IV Photon Torpedoes
Rate of fire: 4
Fire Modes: spread
Shield Penetration: 1D+1
Damage:- Type II: 6D+2
- Type IV: 10D
- 2 Tractor Beam Emitters
- Fire Arc: 1 forward, 1 aft
Crew: 1
Scale: capital
Skill: capital ship gunnery
Fire Control: 3D+1
Space Range: 1/2/3
Atmosphere Range: 2/4/6km
Ammo: energy based
Rate of fire: 1 target per emitter per round
Fire Modes: single shot
Shield Penetration: N/A
Strength: 6D
Compliment
- Shuttle Craft:
- Shuttle Pods: 0
- Probes: 60
- Escape Pods: 140
- Capacity: 8 persons
- Captain's Yacht: 1
Transporters
- Personnel: 2
- Range: 1-10/20/40
- Capacity: 4 persons
- Accuracy: 1D+1
- Cargo: 3
- Range: 1-10/20/40
- Capacity: 400kg
- Accuracy: 1D+1
- Emergency: 3
- Range: 1-5/10/15
- Capacity: 16 persons
- Accuracy: 1D+2
Science Systems: science skills +0D+2
Medical Facility: first aid +0D+2; EMH MK I
Source: Ship Recognition Manual Vol.1 - The Ships of Starfleet (page 59)
Capsule: The Intrepid-class was introduced in the early 2370s and was Starfleet's answer to their growing need for a versatile and quick class of starships which were capable of excellent maneuvering at both impulse and warp speed. With their variable geometry warp nacelles, the Intrepid's had a greater control of their warp field, with the added bonus of not damaging the subspace layer.