Average Sneevel

Dexterity 3D+2
Knowledge 1D+1
Mechanical 2D+1
Perception 1D+1
Strength 2D
Technical 1D+1
Move: 10/12
Size: 1.6 - 2.1 meters tall
Special Abilities:
Mood Musk: Sneevels give off strong scents that indicate their moods. Non-Sneevels within melee range must succeed at Moderate Stamina rolls or suffer a -1D penalty to all Dexterity and Strength-related rolls for as long as they are exposed to the odor.
Story Factors:
Lust For Adventure: Sneevels crave adventure and excitement. Few species are as reckless as they are, and they are often drawn to pursuits that lead to certain death. If given an opportunity to do something dangerous and exciting, a Sneevel character must participate enthusiastically unless he can succeed at a Moderate Willpower skill check.