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Sneevel

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Revision as of 04:25, 23 November 2010 by WikiSysop (talk | contribs) (1 revision: as of 10/28/10)

SneevelAverage Sneevel. Dexterity 3D+2, Knowledge 1D+1, Mechanical 2D+1, Perception 1D+1, Strength 2D,

Technical 1D+1.
Home Planet: Sneeve
Attribute Dice: 12D
DEXTERITY 3D/5D+2
KNOWLEDGE 1D/3D+1
MECHANICAL 1D+2/4D+1
PERCEPTION 1D/3D+1
STRENGTH 1D+1/4D
TECHNICAL 1D/3D+1
Special Abilities:Mood Musk: Sneevels give off strong scents that indicate their moods. Non-Sneevels within melee range

must succeed at Moderate Stamina rolls or suffer a -1D penalty to all Dexterity and Strength-related

rolls for as long as they are exposed to the odor.
Story Factors:Lust For Adventure: Sneevels crave adventure and excitement. Few species are as reckless as they are,

and they are often drawn to pursuits that lead to certain death. If given an opportunity to do

something dangerous and exciting, a Sneevel character must participate enthusiastically unless he can

succeed at a Moderate Willpower skill check.
Move: 10/12Size: 1.6 to 2.1 meters tall