Feeder

Feeder
Type: Mobile plant
DEXTERITY 2D+2
Brawling parry 3D+2, running 4D+1
PERCEPTION 1D
Search 2D+1, sneak 4D, hide 4D
STRENGTH 1D+1
Brawling 2D
Special Abilities:
Proboscis: The needle-like proboscis of the feeder can stab an opponent for STR+1D damage. If it remains attached for more than one turn, it begins to suck blood, causing an additional 1D damage per turn.
Brawling: Feeders are adept at overwhelming opponents with large numbers. For each feeder that attacks an
opponent in addition to the first, add +1D to all attackers’ brawling rolls. (Example: three feeders attack a smuggler, so all brawling skills are ffectively 4D.) Up to five feeders can attack a human-sized creature in this manner.
Move: 15
Size: 0.5 meters tall
Source: The DarkStryder Campaign – The Kathol Outback (pages 35-36)